Oak of Ages (Thriving) Wood Elves
Oak of Ages (Thriving) is a building in Total War: Warhammer III. This is a main building chain, part of the core development path for its location type, such as a settlement, horde, or ship.
Oak of Ages (Thriving)
Oak of Ages
New branches stretch to break through the forest's canopy and touch the sky.
Forest Health: +3 per turn to local Magical Forest
Control: +4 (factionwide)
Defensive supplies: +1000
Adds defences to the settlement (battles fought here will be unwalled settlement battles)
Growth: +80 (all provinces)
Corruption: -9 (all adjacent provinces)
Winds of Magic power reserve: +12 per turn (armies in region)- IsChaosCampaign
Chance of removing a trait gained from visiting the Realms of Chaos: +50% (garrisoned
Lords)
- 3
Deepwood Scouts - 2
Eternal Guard - 2
Eternal Guard (Shields) - 2
Wildwood Rangers - 2
Glade Guard - 2
Deepwood Scouts (Swiftshiver Shards) - 1
Malevolent Dryads - 1
Dryads - 1
Wardancers - 1
Wardancers (Asrai Spears) - 1
Glade Guard (Starfire Shafts) - 1
Malevolent Tree Kin - 1
Tree Kin
Hidden effects
This building has the following hidden effects:
- [HIDDEN] Enemy Hero action success chance: -100% (from building)
Building levels
This building chain spans 5 levels
Availability
This building is available to the following races:
- Wood Elves
Other details
- Database key / building_chains
- wh_dlc05_wef_oak_of_ages
- Database key / building_levels
- wh_dlc05_wef_oak_of_ages_4
- Level
- 4
- Primary building level requirement
- 0
- Build cost
- 10000
- Build time
- 16