TWDB

Daemonic Lurkers Tzeentch

Daemonic Lurkers is a building in Total War: WARHAMMER III.

Daemonic Lurkers

They lurk in numbers, to pull mortals into the walls, trapping some souls in mirrors and devouring the rest.
  • Enemy Hero action success chance: -10%
  • Attrition: -5% when under siege
  • Leadership: +2 when under siege (armies in region)
  • IsNOTUniqueRegionOrFort
  • Moderately increases the health of settlement Walls, Towers and Gatehouses in battle
  • Improved tower projectiles: Blue Bolts
Provides garrison:
  • 2Pink Horrors of Tzeentch
  • 1Forsaken of Tzeentch
  • 1Screamers of Tzeentch

Building levels

This building chain spans 3 levels

Faction restrictions

This building is available to the following races:

  • Tzeentch

Raw data

db/building_chains_tables
keywh3_main_tze_walls_major
tech_category_tab—
encyclopedia_group—
chain_categorymoney
in_encyclopediatrue
building_superchainwh2_main_sch_defence_major_def
optional_tier_icon—
optional_sort_order1
optional_required_horde_commander—
tech_category_position—
can_be_dismantledtrue
is_foreign_slot_chainfalse
db/building_levels_tables
level_namewh3_main_tze_walls_major_1
chainwh3_main_tze_walls_major
level0
create_time4
create_cost2000
upkeep_cost0
commodity—
only_in_capitalfalse
faction_uniquefalse
first_in_world_bundle—
resource_requirement—
can_converttrue
building_instance_keywh3_main_tze_walls_major
should_show_building_level_in_ui_for_technologyfalse
health_override0
development_point_cost0
can_be_damagedtrue
primary_slot_building_building_level_requirement2
audio_building_type—
visible_in_uitrue
food_cost0
slave_cap_contribution0
resource_cost—
additional_loot_value0
resource_transaction_on_complete—
split_chain_sort_order-1
military_prestige0
naval_prestige0
economic_prestige0
enlightenment_prestige0
religion_requirement—