TWDB

Cultist Enclave (Salt) Tzeentch

Cultist Enclave (Salt) is a building in Total War: WARHAMMER III.

Cultist Enclave (Salt)

Enclaves of salt production keep the Cults funded. Such a mundane industry keeps the glare of the witchhunters at bay.
  • Grimoires: 3 per turn
  • Income from all buildings: +15% (local province)

Building levels

This building chain spans 3 levels

Faction restrictions

This building is available to the following races:

  • Tzeentch

Raw data

db/building_chains_tables
keywh3_main_tze_resource_salt
tech_category_tab—
encyclopedia_group—
chain_categorymoney
in_encyclopediafalse
building_superchainwh_main_sch_human_resource_salt
optional_tier_icon—
optional_sort_order10
optional_required_horde_commander—
tech_category_position—
can_be_dismantledtrue
is_foreign_slot_chainfalse
db/building_levels_tables
level_namewh3_main_tze_resource_salt_3
chainwh3_main_tze_resource_salt
level2
create_time3
create_cost2000
upkeep_cost0
commodity—
only_in_capitalfalse
faction_uniquefalse
first_in_world_bundle—
resource_requirement—
can_converttrue
building_instance_keywh3_main_tze_resource_salt
should_show_building_level_in_ui_for_technologyfalse
health_override0
development_point_cost0
can_be_damagedtrue
primary_slot_building_building_level_requirement3
audio_building_typewh_cam_resource_quarry
visible_in_uitrue
food_cost0
slave_cap_contribution0
resource_cost—
additional_loot_value0
resource_transaction_on_complete—
split_chain_sort_order-1
military_prestige0
naval_prestige0
economic_prestige0
enlightenment_prestige0
religion_requirement—