Cultist Outpost (Tusks) Tzeentch
Cultist Outpost (Tusks) is a building in Total War: Warhammer III. This is a resource building chain, usually focused on extracting or improving a local resource.
Cultist Outpost (Tusks)
Tusks
Larger ivory operations involve the trade of tusks, often, but not exclusively, from the Mountains of Mourn.
Grimoires: 2 per turn
Income from all buildings: +10% (local province)
Building levels
This building chain spans 3 levels
Availability
This building is available to the following races:
- Tzeentch
Regions
This building chain is available in one or more campaigns.
Immortal Empires
This building chain can be built in the following regions:
- Cliff of Beasts, The Eternal Lagoon
- Gristle Valley, Southern Grey Mountains
- Jade Wind Mountain, Forests of the Moon
- Karak Krakaten, Ivory Road
- Pillar of Skulls, The Skull Road
- The Sinhall Monolith, The Southern Wastes
The Realm of Chaos
This building chain can be built in the following regions:
- Gristle Valley, Southern Grey Mountains
- Jade Wind Mountain, Forests of the Moon
- Karak Krakaten, Ivory Road
- Pillar of Skulls, Plain of Illusions
- Red Fortress, The Red Wastes
Other details
- Database key / building_chains
- wh3_main_tze_resource_ivory
- Database key / building_levels
- wh3_main_tze_resource_ivory_2
- Level
- 1
- Primary building level requirement
- 2
- Build cost
- 1000
- Build time
- 2

