Cultist Enclave (Gems) Tzeentch
Cultist Enclave (Gems) is a building in Total War: Warhammer III. This is a resource building chain, usually focused on extracting or improving a local resource.
Cultist Enclave (Gems)
Gem Mining
Secret gem mines hidden even from the Dwarfs, looking for any valuable stone that will help fund their Dark God's machinations.
Grimoires: 3 per turn
Income from all buildings: +15% (local province)
Building levels
This building chain spans 3 levels
Availability
This building is available to the following races:
- Tzeentch
Regions
This building chain is available in one or more campaigns.
Immortal Empires
This building chain can be built in the following regions:
- Bhagar, Shifting Sands
- Eye of the Panther, Atalan Mountains
- Karak Azgal, Blightwater
- Karak Vrag, Gash Kadrak
- Karaz-a-Karak, The Silver Road
- Kraka Drak, Gianthome Mountains
- Lahmia, Crater of the Waking Dead
- Silver Pinnacle, The Blasted Wastes
- Spektazuma, The Creeping Jungle
- The Silvered Tower of Sorcerers, Northern Wastes
- Whitefire Tor, Ellyrion
- Xing Po, Forests of the Moon
- Zlatlan, Southern Jungles
The Realm of Chaos
This building chain can be built in the following regions:
- Karak Vrag, Gash Kadrak
- Kraka Drak, Gianthome Mountains
- The Silver Pinnacle, Worlds Edge Mountains
- The Silvered Tower of Sorcerers, The Eternal Lagoon
- Xing Po, Forests of the Moon
Other details
- Database key / building_chains
- wh3_main_tze_resource_gems
- Database key / building_levels
- wh3_main_tze_resource_gems_3
- Level
- 2
- Primary building level requirement
- 3
- Build cost
- 2000
- Build time
- 3

