Grazing Pastures Ogre Kingdoms
Grazing Pastures is a building in Total War: Warhammer III. This is a resource building chain, usually focused on extracting or improving a local resource.
Grazing Pastures
Pastures
There are farms which are little more than tiny, muddy fields, on which graze scrawny goats or cattle with shrivelled udders.
Meat generated: 4 (all armies in local province)
Growth: +20
Building levels
This building chain spans 3 levels
Availability
This building is available to the following races:
- Ogre Kingdoms
Regions
This building chain is available in one or more campaigns.
Immortal Empires
This building chain can be built in the following regions:
- Akendorf, Eastern Border Princes
- Baleful Hills, Celestial Riverlands
- Carroburg, Middenland
- Essen, Ostermark
- Great Skull Lakes, Zorn Uzkul
- Grom Peak, Rib Peaks
- Grunburg, Reikland
- Hag Hall, Doom Glades
- Ka-Sabar, Shifting Sands
- Karak Angazhar, Eastern Border Princes
- Karak Eight Peaks, Eight Peaks
- Lyonesse, Coast of Lyonesse
- Miragliano, Tilea
- Nongchang, Nongchang Basin
- Quenelles, Forest of Chalons
- Subatuun, The Lost Valley
- Swartzhafen, Southern Sylvania
- Temple of Skulls, Kingdom of Beasts
- The Moot, Mootland
- Tlaqua, Western Jungles
- Tor Yvresse, Northern Yvresse
- Wellsprings of Eternity, Jungles of Green Mist
The Realm of Chaos
This building chain can be built in the following regions:
- City of Monkeys, Wastelands of Jinshen
- Fortenhof, Ostermark
- Shambletown, Wyrm Pass
- Uzkulany, Zorn Uzkul
Other details
- Database key / building_chains
- wh3_main_ogr_resource_pasture
- Database key / building_levels
- wh3_main_ogr_resource_pasture_1
- Level
- 0
- Primary building level requirement
- 1
- Build cost
- 1000
- Build time
- 1

