TWDB

Crap Moat Ogre Kingdoms

Crap Moat is a building in Total War: WARHAMMER III.

Crap Moat

Moats of Ogre and Rhinox crap will surround particularly valuable and established tribal locations. Whole armies of foes have drowned in them before.
  • Defensive supplies: +2000
  • Enemy Hero action success chance: -20%
  • Leadership: +4 when under siege (armies in region)
  • When outside Wood Elf, Ogre or Norscan homeland:
  • Moderately increases the health of settlement Walls, Towers and Gatehouses in battle
  • Improved tower projectiles: Scrap Heaps
  • When technology "Sky-Titan Defences" researched:
  • Control: +2
Provides garrison:
  • 3Ogre Bulls
  • 2Gnoblars
  • 1Gnoblar Flingers
  • 1Gnoblar Trappers
  • 1Ogre Bulls (Ironfists)
  • 1Ogre Bulls (Dual Weapons)

Building levels

This building chain spans 3 levels

Faction restrictions

This building is available to the following races:

  • Ogre Kingdoms

Raw data

db/building_chains_tables
keywh3_main_ogr_defence_minor
tech_category_tab—
encyclopedia_group—
chain_categorymilitary
in_encyclopediafalse
building_superchainwh2_main_sch_defence_minor
optional_tier_icon—
optional_sort_order2
optional_required_horde_commander—
tech_category_position—
can_be_dismantledtrue
is_foreign_slot_chainfalse
db/building_levels_tables
level_namewh3_main_ogr_defence_minor_2
chainwh3_main_ogr_defence_minor
level1
create_time5
create_cost4000
upkeep_cost0
commodity—
only_in_capitalfalse
faction_uniquefalse
first_in_world_bundle—
resource_requirement—
can_converttrue
building_instance_keywh3_main_ogr_defence_minor
should_show_building_level_in_ui_for_technologyfalse
health_override0
development_point_cost0
can_be_damagedtrue
primary_slot_building_building_level_requirement3
audio_building_type—
visible_in_uitrue
food_cost0
slave_cap_contribution0
resource_cost—
additional_loot_value0
resource_transaction_on_complete—
split_chain_sort_order-1
military_prestige0
naval_prestige0
economic_prestige0
enlightenment_prestige0
religion_requirement—