TWDB

Ogre Camp Ogre Kingdoms

Ogre Camp is a building in Total War: WARHAMMER III.

Ogre Camp

Ogres are fundamentally nomadic, and so prefer to live in camps, often in primitive hide tents surrounding a large fire pit.
  • Meat upkeep from units disabled (all units in camp)
  • Improves availability of Ogre Mercenary units
  • Immune to regionless attrition (all armies)
  • Upkeep: -100%%
  • Casualty replenishment rate: +6%
  • Corruption: -2 (local province)
  • Local recruitment capacity: +1
  • When technology "Butcher's Apron" researched:
  • Meat generated: 5
Unlocks recruitment of:
  • Gnoblars
  • Ogre Bulls

Building levels

This building chain spans 5 levels

Faction restrictions

This building is available to the following races:

  • Ogre Kingdoms

Raw data

db/building_chains_tables
keywh3_main_ogr_camp_town_centre
tech_category_tab—
encyclopedia_group—
chain_categorymoney
in_encyclopediafalse
building_superchainwh_main_sch_main_settlement
optional_tier_iconUI\Buildings\tier_icons\tier_ogr_camp.png
optional_sort_order0
optional_required_horde_commander—
tech_category_position—
can_be_dismantledtrue
is_foreign_slot_chainfalse
db/building_levels_tables
level_namewh3_main_ogr_camp_town_centre_2
chainwh3_main_ogr_camp_town_centre
level1
create_time2
create_cost0
upkeep_cost0
commodity—
only_in_capitalfalse
faction_uniquefalse
first_in_world_bundle—
resource_requirement—
can_converttrue
building_instance_keywh3_main_ogr_camp_town_centre
should_show_building_level_in_ui_for_technologyfalse
health_override0
development_point_cost0
can_be_damagedtrue
primary_slot_building_building_level_requirement1
audio_building_type—
visible_in_uitrue
food_cost0
slave_cap_contribution0
resource_costwh3_dlc26_ogr_meat_camp_building_200
additional_loot_value0
resource_transaction_on_complete—
split_chain_sort_order-1
military_prestige0
naval_prestige0
economic_prestige0
enlightenment_prestige0
religion_requirement—