TWDB

Loot Pile Ogre Kingdoms

Loot Pile is a building in Total War: WARHAMMER III.

Loot Pile

A tribe or camp's spoils of war are piled high, minus the Tyrant's pickings of course.
  • Income generated: 300
  • Income from post-battle loot: +10% (characters in circle of influence)

Hidden effects

This building has the following hidden effects:

  • HIDDEN EFFECT TO NEGATE THE POST BATTLE LOOT MOD ALSO INCREASING MEAT INCOME FROM POST BATTLE (characters in circle of influence)

Building levels

This building chain spans 5 levels

Level 1Level 2Level 3Level 4Level 5Loot PileLoot HoardBounty TentBounty HutBounty Shack

Faction restrictions

This building is available to the following races:

  • Ogre Kingdoms

Raw data

db/building_chains_tables
keywh3_main_ogr_camp_growth
tech_category_tab—
encyclopedia_group—
chain_categorymilitary
in_encyclopediafalse
building_superchainwh3_main_sch_horde_ogr_camp_growth
optional_tier_icon—
optional_sort_order13
optional_required_horde_commander—
tech_category_position—
can_be_dismantledtrue
is_foreign_slot_chainfalse
db/building_levels_tables
level_namewh3_main_ogr_camp_growth_1
chainwh3_main_ogr_camp_growth
level0
create_time1
create_cost0
upkeep_cost0
commodity—
only_in_capitalfalse
faction_uniquefalse
first_in_world_bundle—
resource_requirement—
can_converttrue
building_instance_keywh3_main_ogr_camp_growth
should_show_building_level_in_ui_for_technologyfalse
health_override0
development_point_cost0
can_be_damagedtrue
primary_slot_building_building_level_requirement0
audio_building_type—
visible_in_uitrue
food_cost0
slave_cap_contribution0
resource_costwh3_dlc26_ogr_meat_camp_building_75
additional_loot_value0
resource_transaction_on_complete—
split_chain_sort_order-1
military_prestige0
naval_prestige0
economic_prestige0
enlightenment_prestige0
religion_requirement—