TWDB

Primordial Spawning Pools Unusual Location

Primordial Spawning Pools is a building in Total War: WARHAMMER III.

Primordial Spawning Pools

The Geomantic web thrums in oscillations invisible to the naked eye, birthing remarkable specimens from the glowing liquid of these spawning pools.
  • Upkeep: -15% for all Blessed units
  • Income from all buildings: +5% (local region)
  • When Control is 50 or more:
  • Attribute: Immune to Contact Effects for all Blessed units
  • Upkeep: -15% for all Blessed units
Provides garrison:
  • 2Blessed Saurus Warriors (Shields)
  • 2Blessed Skink Skirmishers
  • 1Blessed Stegadon

Building levels

This building chain has a single level.

Faction restrictions

Raw data

db/building_chains_tables
keywh3_main_minor_cult_spawning_pool
tech_category_tab—
encyclopedia_group—
chain_categorymoney
in_encyclopediafalse
building_superchainwh3_main_minor_cult_27
optional_tier_icon—
optional_sort_order1
optional_required_horde_commander—
tech_category_position—
can_be_dismantledtrue
is_foreign_slot_chaintrue
db/building_levels_tables
level_namewh3_main_minor_cult_spawning_pool_1
chainwh3_main_minor_cult_spawning_pool
level0
create_time1
create_cost4000
upkeep_cost0
commodity—
only_in_capitalfalse
faction_uniquefalse
first_in_world_bundle—
resource_requirement—
can_convertfalse
building_instance_keywh3_main_minor_cult
should_show_building_level_in_ui_for_technologyfalse
health_override0
development_point_cost0
can_be_damagedfalse
primary_slot_building_building_level_requirement1
audio_building_type—
visible_in_uitrue
food_cost0
slave_cap_contribution0
resource_cost—
additional_loot_value0
resource_transaction_on_complete—
split_chain_sort_order-1
military_prestige0
naval_prestige0
economic_prestige0
enlightenment_prestige0
religion_requirement—