Lizardmen Colony Lizardmen
Lizardmen Colony is a building in Total War: Warhammer III.
Lizardmen Colony
Outpost
A minor temple-city filled with dutiful reptilian servants, carrying out the Great Plan under the glare of a Mage-Priest.
Enables the recruitment of Allied units
Provides allied recruitment of a selection of units from the faction's global recruitment
Allied recruitment cost outside friendly territory: -50%
Casualty replenishment rate: +4% (armies in region)
- 1
Saurus Warriors (Shields) - 1
Temple Guard - 1
Feral Bastiladon
Hidden effects
This building has the following hidden effects:
- IsRegionBeastmen
- Hidden unit cap bonus used on Beastmen outposts so their units can be recruited by non-Beastmen
- IsRegionChaosDwarfs
- Hidden unit cap bonus used on CHD outposts so that their units can be recruited by non-CHD
- IsRegionTombKing
- Hidden unit cap bonus used on TK outposts so that their units can be recruited by non-TK
Building levels
This building chain spans 3 levels
Availability
This building is available to the following races:
- Lizardmen
Other details
- Database key / building_chains
- wh3_main_lzd_allied_outpost
- Database key / building_levels
- wh3_main_lzd_allied_outpost_3
- Level
- 2
- Primary building level requirement
- 3
- Build cost
- 6000
- Build time
- 5