TWDB

Dimensional Cascade Khorne

Dimensional Cascade is a building in Total War: WARHAMMER III.

Dimensional Cascade

The walls separating reality have collapsed; an opening of this magnitude will draw a vast Daemonic host that even an Everchosen will struggle to command.
  • Allows construction of Daemonic recruitment buildings
  • Can be converted into a Bastion
  • Defensive supplies: +2000
  • Growth: +60
  • Upkeep: -20% (armies in region)
  • Khorne corruption: +6
  • Grants 7 construction slots in the settlement
  • Chance to automatically colonise ruins at turn start: +5% (local province)
  • IsChaosCampaign
  • Chance of removing a trait gained from visiting the Realms of Chaos: +50% (garrisoned Lords)
  • When outside Wood Elf, Ogre or Norscan homeland:
  • Adds walls to the settlement
Provides garrison:
  • 4Bloodletters of Khorne
  • 3Chaos Warriors of Khorne
  • 1Chaos Warriors of Khorne (Halberds)
  • 1Chaos Warriors of Khorne (Dual Weapons)
  • 1Chaos Warhounds of Khorne
Unlocks recruitment of:
  • Bloodletters of Khorne

Building levels

This building chain spans 5 levels Some levels branch into multiple building options.

Faction restrictions

This building is available to the following races:

  • Khorne

Raw data

db/building_chains_tables
keywh3_main_kho_settlement_major
tech_category_tab—
encyclopedia_group—
chain_categorymoney
in_encyclopediatrue
building_superchainwh_main_sch_main_settlement
optional_tier_iconUI\Buildings\tier_icons\tier_kho_city.png
optional_sort_order0
optional_required_horde_commander—
tech_category_position—
can_be_dismantledtrue
is_foreign_slot_chainfalse
db/building_levels_tables
level_namewh3_main_kho_settlement_major_5
chainwh3_main_kho_settlement_major
level5
create_time8
create_cost12000
upkeep_cost0
commodity—
only_in_capitalfalse
faction_uniquefalse
first_in_world_bundle—
resource_requirement—
can_converttrue
building_instance_keywh_main_HUMAN_settlement_major
should_show_building_level_in_ui_for_technologyfalse
health_override0
development_point_cost5
can_be_damagedtrue
primary_slot_building_building_level_requirement0
audio_building_typewh3_cam_settlement_major_khorne
visible_in_uitrue
food_cost0
slave_cap_contribution0
resource_cost—
additional_loot_value0
resource_transaction_on_complete—
split_chain_sort_order-1
military_prestige0
naval_prestige0
economic_prestige0
enlightenment_prestige0
religion_requirement—