Cultist Camp (Tusks) Norsca
Cultist Camp (Tusks) is a building in Total War: Warhammer III. This is a resource building chain, usually focused on extracting or improving a local resource.
Cultist Camp (Tusks)
Ivory Carver
Thick tusks protrude from Chaos Chariots, sharp enough to impale all in their path.
Income generated: 100
Ivory resource production: 32 tusks
Recruit rank: +3 for Mammoth units
Building levels
This building chain has a single level.
Availability
This building is available to the following races:
- Norsca
Regions
This building chain is available in one or more campaigns.
Immortal Empires
This building chain can be built in the following regions:
- Cliff of Beasts, The Eternal Lagoon
- Gristle Valley, Southern Grey Mountains
- Jade Wind Mountain, Forests of the Moon
- Karak Krakaten, Ivory Road
- Pillar of Skulls, The Skull Road
- The Sinhall Monolith, The Southern Wastes
The Realm of Chaos
This building chain can be built in the following regions:
- Gristle Valley, Southern Grey Mountains
- Jade Wind Mountain, Forests of the Moon
- Karak Krakaten, Ivory Road
- Pillar of Skulls, Plain of Illusions
- Red Fortress, The Red Wastes
Other details
- Database key / building_chains
- wh3_main_ie_NORSCA_resource_ivory
- Database key / building_levels
- wh3_main_ie_NORSCA_resource_ivory
- Level
- 0
- Primary building level requirement
- 2
- Build cost
- 750
- Build time
- 1

