Cultist Camp (Dyes) Norsca
Cultist Camp (Dyes) is a building in Total War: Warhammer III. This is a resource building chain, usually focused on extracting or improving a local resource.
Cultist Camp (Dyes)
Tattooist
Varying patterns and colours are often used to mark out leaders among their peers.
Income generated: 100
Dyes resource production: 32 ounces
Control: +2
Speed: +5% for Marauder units (all armies)
Building levels
This building chain has a single level.
Availability
This building is available to the following races:
- Norsca
Regions
This building chain is available in one or more campaigns.
Immortal Empires
This building chain can be built in the following regions:
- Barak Varr, Blood River Valley
- Brass Keep, The Middle Mountains
- Cairn Thel, Southern Yvresse
- Castle Carcassonne, Carcassonne
- El-Kalabad, The Cracked Land
- Elessaeli, Southern Yvresse
- Fu Hung, Broken Lands of Tian Li
- Gnashrak's Lair, Peak Pass
- Karak Ziflin, Northern Grey Mountains
- Marienburg, The Wasteland
- Shrine of Sotek, Jungles of Pahualaxa
- The Black Pillar, The Road of Skulls
The Realm of Chaos
This building chain can be built in the following regions:
- Brass Keep, Middle Mountains
- Karak Ziflin, Southern Grey Mountains
- Marienburg, The Wasteland
- Novchozy, Dukhlys Forest
- The Red Abyss, K'datha
Other details
- Database key / building_chains
- wh3_main_ie_NORSCA_resource_dyes
- Database key / building_levels
- wh3_main_ie_NORSCA_resource_dyes
- Level
- 0
- Primary building level requirement
- 2
- Build cost
- 750
- Build time
- 1

