TWDB

Dedicated Town Daemons of Chaos

Dedicated Town is a building in Total War: WARHAMMER III.

Dedicated Town

A larger village or town marked by Chaos and under the auspices of the Daemon Prince. Only the strongest will survive within its streets.
  • Income generated: 300
  • Defensive supplies: +1000
  • Growth: +30
  • Tzeentch corruption: +2
  • Grants 3 construction slots in the settlement
  • IsChaosCampaign
  • Chance of removing a trait gained from visiting the Realms of Chaos: +50% (garrisoned Lords)
  • When outside Wood Elf, Ogre or Norscan homeland:
  • Adds walls to the settlement
Provides garrison:
  • 4Pink Horrors of Tzeentch
  • 2Blue Horrors of Tzeentch
  • 2Screamers of Tzeentch
  • 1Forsaken of Tzeentch
Unlocks recruitment of:
  • Marauders of Tzeentch (Spears)
  • Blue Horrors of Tzeentch
  • Chaos Furies (Tzeentch)

Hidden effects

This building has the following hidden effects:

  • [HIDDEN] Enables abilities for Heroes in garrisons (armies in region)

Building levels

This building chain spans 5 levels

Faction restrictions

This building is available to the following races:

  • Daemons of Chaos

Raw data

db/building_chains_tables
keywh3_main_dae_tze_settlement_major
tech_category_tab—
encyclopedia_group—
chain_categorymoney
in_encyclopediatrue
building_superchainwh_main_sch_main_settlement
optional_tier_iconUI\Buildings\tier_icons\tier_dae_prince_city.png
optional_sort_order0
optional_required_horde_commander—
tech_category_position—
can_be_dismantledtrue
is_foreign_slot_chainfalse
db/building_levels_tables
level_namewh3_main_dae_tze_settlement_major_3
chainwh3_main_dae_tze_settlement_major
level3
create_time6
create_cost4000
upkeep_cost0
commodity—
only_in_capitalfalse
faction_uniquefalse
first_in_world_bundle—
resource_requirement—
can_converttrue
building_instance_keywh_main_HUMAN_settlement_major
should_show_building_level_in_ui_for_technologyfalse
health_override0
development_point_cost2
can_be_damagedtrue
primary_slot_building_building_level_requirement0
audio_building_typewh3_cam_settlement_major_tzeentch
visible_in_uitrue
food_cost0
slave_cap_contribution0
resource_cost—
additional_loot_value0
resource_transaction_on_complete—
split_chain_sort_order-1
military_prestige0
naval_prestige0
economic_prestige0
enlightenment_prestige0
religion_requirement—