TWDB

Cultist Camp (Wood) Daemons of Chaos

Cultist Camp (Wood) is a building in Total War: WARHAMMER III.

Cultist Camp (Wood)

Simple camps that collect and store wood on the outskirts of forests are easy targets for Cult subversion.
  • Khorne glory generated: 2
  • Khorne corruption: +1
  • Recruitment cost: -5% for Khorne units (local province)

Building levels

This building chain spans 3 levels

Faction restrictions

This building is available to the following races:

  • Daemons of Chaos

Raw data

db/building_chains_tables
keywh3_main_dae_resource_wood
tech_category_tab—
encyclopedia_group—
chain_categorymoney
in_encyclopediafalse
building_superchainwh_main_sch_human_resource_timber
optional_tier_icon—
optional_sort_order10
optional_required_horde_commander—
tech_category_position—
can_be_dismantledtrue
is_foreign_slot_chainfalse
db/building_levels_tables
level_namewh3_main_dae_resource_wood_1
chainwh3_main_dae_resource_wood
level0
create_time1
create_cost500
upkeep_cost0
commodity—
only_in_capitalfalse
faction_uniquefalse
first_in_world_bundle—
resource_requirement—
can_converttrue
building_instance_keywh3_main_dae_resource_wood
should_show_building_level_in_ui_for_technologyfalse
health_override0
development_point_cost0
can_be_damagedtrue
primary_slot_building_building_level_requirement1
audio_building_typewh_cam_resource_lumber_mill
visible_in_uitrue
food_cost0
slave_cap_contribution0
resource_cost—
additional_loot_value0
resource_transaction_on_complete—
split_chain_sort_order-1
military_prestige0
naval_prestige0
economic_prestige0
enlightenment_prestige0
religion_requirement—