Cultist Enclave (Salt) Daemons of Chaos
Cultist Enclave (Salt) is a building in Total War: Warhammer III. This is a resource building chain, usually focused on extracting or improving a local resource.
Cultist Enclave (Salt)
Saltmaking
Enclaves of salt production keep the Cults funded. Such a mundane industry keeps the glare of the witchhunters at bay.
Khorne glory generated: 5
Khorne corruption: +3
Recruitment cost: -15% for Khorne units (local province)
Building levels
This building chain spans 3 levels
Availability
This building is available to the following races:
- Daemons of Chaos
Regions
This building chain is available in one or more campaigns.
Immortal Empires
This building chain can be built in the following regions:
- Al Haikk, Coast of Araby
- Beichai, Jade River Delta
- Blizzardpeak, Path to the East
- Brionne, Carcassonne
- Dok Karaz, Blood River Valley
- Gorssel, The Wasteland
- Gronti Mingol, Southern Badlands
- Karak Azul, Southern World's Edge Mountains
- Khymerica Spire, Red Desert
- Matorca, Eastern Border Princes
- Monolith of Festerlung, Bloodfire Falls
- The Godless Crater, The Ice-Fire Plains
- Tor Koruali, Cothique
- Wai-Li Village, The Great Canal
The Realm of Chaos
This building chain can be built in the following regions:
Other details
- Database key / building_chains
- wh3_main_dae_resource_salt
- Database key / building_levels
- wh3_main_dae_resource_salt_3
- Level
- 2
- Primary building level requirement
- 3
- Build cost
- 2000
- Build time
- 3

