TWDB

Stolen Flame of Ulric Other

Stolen Flame of Ulric is a building in Total War: WARHAMMER III.

Stolen Flame of Ulric

The Wolf God's overbearing faith has failed its warriors and priests. Let them gnash their teeth in shame, and the let the Flame burn, a symbol of a God of Battle bested in his own domain.
  • Income generated: 500
  • Hero recruit rank: +3 (factionwide)
  • Income from post-battle loot: +10% (factionwide)
  • Melee attack: +5 when fighting against Empire (all armies)
  • Leadership: +5 when fighting against Empire (all armies)
  • FactionIsNagash
  • Empower 5 Sigils within the Black Pyramid
  • Local recruitment capacity for Vampire Coast, Vampire Counts and Tomb Kings units: +1
  • Vampiric corruption: +6
  • FactionIsNotNagash
  • Local recruitment capacity: +2

Building levels

This building chain has a single level.

Faction restrictions

This building is available to the following races:

  • Beastmen
  • Bretonnia
  • Chaos Dwarfs
  • Daemons of Chaos
  • Dark Elves
  • Dwarfs
  • Grand Cathay
  • Greenskins
  • High Elves
  • Khorne
  • Kislev
  • Kislev
  • Lizardmen
  • Norsca
  • Nurgle
  • Ogre Kingdoms
  • Skaven
  • Slaanesh
  • The Empire
  • Tzeentch
  • Undead Legions
  • Vampire Coast
  • Vampire Counts
  • Warriors of Chaos
  • Wood Elves

Raw data

db/building_chains_tables
keywh3_dlc29_stolen_flame_of_ulric
tech_category_tab—
encyclopedia_group—
chain_categorymilitary
in_encyclopediafalse
building_superchainwh_main_sch_special_great_temple_of_ulric
optional_tier_icon—
optional_sort_order0
optional_required_horde_commander—
tech_category_position—
can_be_dismantledtrue
is_foreign_slot_chainfalse
db/building_levels_tables
level_namewh3_dlc29_stolen_flame_of_ulric
chainwh3_dlc29_stolen_flame_of_ulric
level0
create_time4
create_cost10000
upkeep_cost0
commodity—
only_in_capitalfalse
faction_uniquefalse
first_in_world_bundle—
resource_requirement—
can_converttrue
building_instance_keywh_main_special_great_temple_of_ulric
should_show_building_level_in_ui_for_technologyfalse
health_override0
development_point_cost0
can_be_damagedtrue
primary_slot_building_building_level_requirement3
audio_building_type—
visible_in_uitrue
food_cost0
slave_cap_contribution0
resource_cost—
additional_loot_value0
resource_transaction_on_complete—
split_chain_sort_order-1
military_prestige0
naval_prestige0
economic_prestige0
enlightenment_prestige0
religion_requirement—