TWDB

Middenheim (Village) The Empire

Middenheim (Village) is a building in Total War: WARHAMMER III.

Middenheim (Village)

Villages dot the Empire, usually comprising a marktplaz, a tavern, and a stockade – if their denizens are lucky.
  • Income generated: 60
  • Control: +1
  • Defensive supplies: +1000
  • Growth: +20
  • Corruption: -2
  • Grants 4 construction slots in the settlement
  • IsKarlFranz
  • Prestige gained: +1 per turn
  • When outside Wood Elf, Ogre or Norscan homeland:
  • Adds walls to the settlement
Provides garrison:
  • 4Crossbowmen
  • 3Swordsmen
  • 2Spearmen (Shields)
  • 2Halberdiers
Unlocks recruitment of:
  • Spearmen
  • Archers

Building levels

This building chain spans 5 levels

Faction restrictions

This building is available to the following races:

  • The Empire

Raw data

db/building_chains_tables
keywh3_dlc29_special_settlement_middenheim
tech_category_tab—
encyclopedia_group—
chain_categorymoney
in_encyclopediafalse
building_superchainwh_main_sch_main_settlement
optional_tier_iconUI\Buildings\tier_icons\tier_empire_city.png
optional_sort_order0
optional_required_horde_commander—
tech_category_position—
can_be_dismantledtrue
is_foreign_slot_chainfalse
db/building_levels_tables
level_namewh3_dlc29_special_settlement_middenheim_2_emp
chainwh3_dlc29_special_settlement_middenheim
level2
create_time3
create_cost2000
upkeep_cost0
commodity—
only_in_capitalfalse
faction_uniquefalse
first_in_world_bundle—
resource_requirement—
can_converttrue
building_instance_keywh_main_HUMAN_settlement_major
should_show_building_level_in_ui_for_technologytrue
health_override0
development_point_cost1
can_be_damagedtrue
primary_slot_building_building_level_requirement0
audio_building_typewh_cam_settlement_capital_empire
visible_in_uitrue
food_cost0
slave_cap_contribution0
resource_cost—
additional_loot_value0
resource_transaction_on_complete—
split_chain_sort_order-1
military_prestige0
naval_prestige0
economic_prestige0
enlightenment_prestige0
religion_requirement—