Cultist Camp (Salt) Slaanesh (The Tormentors)
Cultist Camp (Salt) is a building in Total War: Warhammer III. This is a resource building chain, usually focused on extracting or improving a local resource.
Cultist Camp (Salt)
Saltmaking
Gathering salt from the pits is hard, hazardous work, perfect for a Cult's lowliest peons.
Favour generated: 50
Thralls added to Global Pool: +6 per turn
Salt resource production: 13 barrels
Building levels
This building chain spans 3 levels
Availability
This building is available to the following races:
- Slaanesh
This building is only available to The Tormentors.
Regions
This building chain is available in one or more campaigns.
Immortal Empires
This building chain can be built in the following regions:
- Al Haikk, Coast of Araby
- Beichai, Jade River Delta
- Blizzardpeak, Path to the East
- Brionne, Carcassonne
- Dok Karaz, Blood River Valley
- Gorssel, The Wasteland
- Gronti Mingol, Southern Badlands
- Karak Azul, Southern World's Edge Mountains
- Khymerica Spire, Red Desert
- Matorca, Eastern Border Princes
- Monolith of Festerlung, Bloodfire Falls
- The Godless Crater, The Ice-Fire Plains
- Tor Koruali, Cothique
- Wai-Li Village, The Great Canal
The Realm of Chaos
This building chain can be built in the following regions:
Other details
- Database key / building_chains
- wh3_dlc27_sla_resource_salt_tormentors
- Database key / building_levels
- wh3_dlc27_sla_resource_salt_1_tormentors
- Level
- 0
- Primary building level requirement
- 1
- Build cost
- 250
- Build time
- 1

