Cultist Camp (Tusks) Slaanesh (The Tormentors)
Cultist Camp (Tusks) is a building in Total War: Warhammer III. This is a resource building chain, usually focused on extracting or improving a local resource.
Cultist Camp (Tusks)
Tusks
Tusks hold value to traders and Sorcerers who use them in spells and potions – a steady income for any Cult.
Favour generated: 50
Thralls added to Global Pool: +6 per turn
Ivory resource production: 7 tusks
Building levels
This building chain spans 3 levels
Availability
This building is available to the following races:
- Slaanesh
This building is only available to The Tormentors.
Regions
This building chain is available in one or more campaigns.
Immortal Empires
This building chain can be built in the following regions:
- Cliff of Beasts, The Eternal Lagoon
- Gristle Valley, Southern Grey Mountains
- Jade Wind Mountain, Forests of the Moon
- Karak Krakaten, Ivory Road
- Pillar of Skulls, The Skull Road
- The Sinhall Monolith, The Southern Wastes
The Realm of Chaos
This building chain can be built in the following regions:
- Gristle Valley, Southern Grey Mountains
- Jade Wind Mountain, Forests of the Moon
- Karak Krakaten, Ivory Road
- Pillar of Skulls, Plain of Illusions
- Red Fortress, The Red Wastes
Other details
- Database key / building_chains
- wh3_dlc27_sla_resource_ivory_tormentors
- Database key / building_levels
- wh3_dlc27_sla_resource_ivory_1_tormentors
- Level
- 0
- Primary building level requirement
- 1
- Build cost
- 250
- Build time
- 1

