Cultist Enclave (Animals) Slaanesh (The Tormentors)
Cultist Enclave (Animals) is a building in Total War: Warhammer III. This is a resource building chain, usually focused on extracting or improving a local resource.
Cultist Enclave (Animals)
Exotic Animals
In larger enclaves, where animal culling occurs on a vast scale, some workers are Cult members while others are oblivious to the true masters they serve.
Favour generated: 100
Thralls added to Global Pool: +12 per turn
Exotic Animals resource production: 21 cages
Building levels
This building chain spans 3 levels
Availability
This building is available to the following races:
- Slaanesh
This building is only available to The Tormentors.
Regions
This building chain is available in one or more campaigns.
Immortal Empires
This building chain can be built in the following regions:
- Caverns of Sotek, The Jungles of the Gods
- Cragroth Deep, The Black Flood
- Eagle Eyries, Gash Kadrak
- Gaean Vale, Avelorn
- Hell Pit, Black Blood Pass
- Jungles of Chi'an, Jungles of Chi'an
- Mount Arachnos, Southlands World's Edge Mountains
- Oyxl, The Lost Valley
- Scarpel's Lair, Ashen Coast
- Shang-Wu, Celestial Riverlands
- The Haunted Forest, The Haunted Forest
- Tor Sethai, Caledor
- Verdanos, Western Border Princes
The Realm of Chaos
This building chain can be built in the following regions:
- Chimera Plateau, Plain of Bone
- Eagle Eyries, Gash Kadrak
- Hell Pit, Black Blood Pass
- Shang-Wu, Celestial Riverlands
Other details
- Database key / building_chains
- wh3_dlc27_sla_resource_animals_tormentors
- Database key / building_levels
- wh3_dlc27_sla_resource_animals_3_tormentors
- Level
- 2
- Primary building level requirement
- 3
- Build cost
- 1000
- Build time
- 2

