Ever-Changing Monolith
Allegiance to the Eagle: +1
Income generated: 100
Spoils can be transferred from Pillaging forces here to the faction
Control: +2
Chaos Undivided corruption: +3
Spoils: +3 per turn
Magic item drop chance from battle: +10%
(all your armies in adjacent regions)
Melee attack: +1 for Chaos Warriors of Tzeentch and Spawn of Tzeentch units
(factionwide)
Melee defence: +1 for Chaos Warriors of Tzeentch and Spawn of Tzeentch units
(factionwide)- When at Tier 1 Eagle:
Gain +25 Research Rate Points after winning a battle
(all your armies in adjacent provinces)- When at Tier 2 Eagle:
Gain +50 Research Rate Points after winning a battle
(all your armies in adjacent provinces)- When at Tier 3 Eagle:
Gain +75 Research Rate Points after winning a battle
(all your armies in adjacent provinces)- When at Tier 4 Eagle:
Gain +100 Research Rate Points after winning a battle
(all your armies in adjacent provinces)- After reaching maximum Allegiance with all Gods and rejecting each of their champions
Income generated: 150
- 3
Marauders (Great Weapons) - 2
Marauders - 2
Norscan Warhounds (Poison) - 1
Marauder Horsemen