TWDB

Coastbound Causeways High Elves (High Elf Sea Patrol)

Coastbound Causeways is a building in Total War: WARHAMMER III.

Coastbound Causeways

The cart-rattling cobbles of all sea-bound routes must make way for near-seamless granite paving, keeping the open seas swiftly accessible.
  • Dragonship Supplies: +3 per turn
  • Elven Trade: +50 per turn
  • When there is an Elven Colony in this province:
  • Dragonship Supplies: +5 per turn
  • Elven Trade: +20 per turn
  • Tradable resources produced: +2% (factionwide)

Building levels

This building chain spans 3 levels Some levels branch into multiple building options.

Faction restrictions

This building is available to the following races:

  • High Elves

This building is only available to High Elf Sea Patrol.

Raw data

db/building_chains_tables
keywh3_dlc27_hef_sea_patrol_outpost_income_branch
tech_category_tab—
encyclopedia_group—
chain_categorymoney
in_encyclopediafalse
building_superchainwh3_dlc27_sch_hef_sea_patrol_outpost_income
optional_tier_icon—
optional_sort_order5
optional_required_horde_commander—
tech_category_position—
can_be_dismantledtrue
is_foreign_slot_chaintrue
db/building_levels_tables
level_namewh3_dlc27_hef_sea_patrol_outpost_income_branch_3d
chainwh3_dlc27_hef_sea_patrol_outpost_income_branch
level2
create_time2
create_cost2000
upkeep_cost0
commodity—
only_in_capitalfalse
faction_uniquefalse
first_in_world_bundle—
resource_requirement—
can_converttrue
building_instance_keywh3_dlc27_hef_sea_patrol_outpost_income_branch
should_show_building_level_in_ui_for_technologyfalse
health_override0
development_point_cost0
can_be_damagedtrue
primary_slot_building_building_level_requirement3
audio_building_type—
visible_in_uitrue
food_cost0
slave_cap_contribution0
resource_costelven_trade_construction_200
additional_loot_value0
resource_transaction_on_complete—
split_chain_sort_order4
military_prestige0
naval_prestige0
economic_prestige0
enlightenment_prestige0
religion_requirement—