TWDB

Coastal Shipyard High Elves (High Elf Sea Patrol)

Coastal Shipyard is a building in Total War: WARHAMMER III.

Coastal Shipyard

Local expertise streamlines all naval construction efforts with the constant production of essential fittings – from Ithilmar rivets to silver-spun sailcloth.
  • Dragonship Supplies: +5 per turn
  • Dragonship Supply construction cost: -1% for all Dragonship buildings (all Dragonships)
  • When Control is positive:
  • Chance to gain a magic item: 1% per turn

Building levels

This building chain spans 3 levels

Level 1Level 2Level 3Level 4Level 5Coastal ShipyardNaval ArmouryDragonship Berth

Faction restrictions

This building is available to the following races:

  • High Elves

This building is only available to High Elf Sea Patrol.

Raw data

db/building_chains_tables
keywh3_dlc27_hef_colony_dragonship_supplies_cost
tech_category_tab—
encyclopedia_group—
chain_categorymoney
in_encyclopediafalse
building_superchainwh2_main_sch_infrastructure5_tradingspying
optional_tier_icon—
optional_sort_order10
optional_required_horde_commander—
tech_category_position—
can_be_dismantledtrue
is_foreign_slot_chainfalse
db/building_levels_tables
level_namewh3_dlc27_hef_colony_dragonship_supplies_cost_1
chainwh3_dlc27_hef_colony_dragonship_supplies_cost
level0
create_time1
create_cost0
upkeep_cost0
commodity—
only_in_capitalfalse
faction_uniquefalse
first_in_world_bundle—
resource_requirement—
can_converttrue
building_instance_keywh3_dlc27_hef_colony_dragonship_supplies_cost
should_show_building_level_in_ui_for_technologyfalse
health_override0
development_point_cost1
can_be_damagedtrue
primary_slot_building_building_level_requirement2
audio_building_type—
visible_in_uitrue
food_cost0
slave_cap_contribution0
resource_costelven_trade_construction_500
additional_loot_value0
resource_transaction_on_complete—
split_chain_sort_order-1
military_prestige0
naval_prestige0
economic_prestige0
enlightenment_prestige0
religion_requirement—