TWDB

Brightstone Mine Greenskins

Brightstone Mine is a building in Total War: WARHAMMER III.

Brightstone Mine

Brightstone is highly valuable. It's therefore a pity that the mines at Mount Gunbad are infested with Night Goblins.
  • Income generated: 400
  • Recruit rank: +4 for Squig units
  • Upkeep: -5% for Squig units (all armies)
  • Unit mass: +25% for Squig units (all armies)
Unlocks recruitment of:
  • Night Goblin Squig Hoppers
  • Mangler Squigs
  • Colossal Squig

Hidden effects

This building has the following hidden effects:

  • HIDDEN - used in conjuction with squig recruit rank effect for merc squig units (armies in province)

Building levels

This building chain has a single level.

Faction restrictions

This building is available to the following races:

  • Greenskins

Raw data

db/building_chains_tables
keywh3_dlc26_special_brightstone_mine_grn
tech_category_tab—
encyclopedia_group—
chain_categorymoney
in_encyclopediafalse
building_superchainwh_main_sch_special_moot_cauldron
optional_tier_icon—
optional_sort_order0
optional_required_horde_commander—
tech_category_position—
can_be_dismantledtrue
is_foreign_slot_chainfalse
db/building_levels_tables
level_namewh3_dlc26_special_brightstone_mine_grn
chainwh3_dlc26_special_brightstone_mine_grn
level0
create_time5
create_cost6000
upkeep_cost0
commodity—
only_in_capitalfalse
faction_uniquefalse
first_in_world_bundle—
resource_requirement—
can_converttrue
building_instance_keywh_main_special_brightstone_mine
should_show_building_level_in_ui_for_technologyfalse
health_override0
development_point_cost0
can_be_damagedtrue
primary_slot_building_building_level_requirement3
audio_building_type—
visible_in_uitrue
food_cost0
slave_cap_contribution0
resource_cost—
additional_loot_value0
resource_transaction_on_complete—
split_chain_sort_order-1
military_prestige0
naval_prestige0
economic_prestige0
enlightenment_prestige0
religion_requirement—