TWDB

Raidin' Hideout Greenskins

Raidin' Hideout is a building in Total War: WARHAMMER III.

Raidin' Hideout

After a certain threshold, a loot pile becomes a hoard. Greenskins don't build vaults, but the next best thing – stash hideouts guarded by loyal boyz.
  • Income from post-battle loot: +4% (factionwide)
  • Income from raiding: +2% (all armies)
  • Income from sacking and looting settlements: +2% (all characters)
  • Prevents construction of Industry building chain

Building levels

This building chain spans 2 levels

Level 1Level 2Level 3Raidin' StashesRaidin' Hideout

Faction restrictions

This building is available to the following races:

  • Greenskins

Raw data

db/building_chains_tables
keywh2_main_grn_raiders
tech_category_tab—
encyclopedia_group—
chain_categorymoney
in_encyclopediafalse
building_superchainwh2_main_sch_infrastructure4_energy
optional_tier_icon—
optional_sort_order4
optional_required_horde_commander—
tech_category_position—
can_be_dismantledtrue
is_foreign_slot_chainfalse
db/building_levels_tables
level_namewh3_dlc26_grn_raiders_2
chainwh2_main_grn_raiders
level1
create_time3
create_cost3000
upkeep_cost0
commodity—
only_in_capitalfalse
faction_uniquefalse
first_in_world_bundle—
resource_requirement—
can_converttrue
building_instance_keywh_main_ORC_GOBLIN_industry
should_show_building_level_in_ui_for_technologyfalse
health_override0
development_point_cost0
can_be_damagedtrue
primary_slot_building_building_level_requirement3
audio_building_type—
visible_in_uitrue
food_cost0
slave_cap_contribution0
resource_cost—
additional_loot_value0
resource_transaction_on_complete—
split_chain_sort_order-1
military_prestige0
naval_prestige0
economic_prestige0
enlightenment_prestige0
religion_requirement—