TWDB

Hall of the Ancestors Dwarfs

Hall of the Ancestors is a building in Total War: Warhammer III. This is a landmark building chain, typically tied to a specific location and offering unique effects.

Hall of the Ancestors
Landmark
Karak Zorn is the Dwarfs’ ancestral birthplace – their first city. Long-lost monuments of their ancient Ancestors line this restored hall.
  • Lord recruit rank: +1 (factionwide)
  • Upkeep: -10% for Longbeards units (all armies)
  • Recruitment cost: -30% for Longbeards units (factionwide)
  • Recruit rank: +3 for Longbeards units (factionwide)
  • Local recruitment capacity: +2
Provides garrison:
  • 2Longbeards

Hidden effects

This building has the following hidden effects:

  • [HIDDEN - do not translate] Used to increase lord rank when replacing a lord (target the effect at forces factionwide) - use in conjunction with a shown effect that targets provinces factionwide (all armies)

Building levels

This building chain spans 2 levels

Availability

This building is available to the following races:

  • Dwarfs

Regions

This building chain is available in one or more campaigns.

Immortal Empires

This building chain can be built in the following regions:

Other details

Database key / building_chains
wh2_main_special_ancestors_hall
Database key / building_levels
wh3_dlc25_special_ancestors_hall_1
Level
1
Primary building level requirement
4
Build cost
4500
Build time
5