Hall of the Ancestors Dwarfs
Hall of the Ancestors is a building in Total War: Warhammer III. This is a landmark building chain, typically tied to a specific location and offering unique effects.
Hall of the Ancestors
Landmark
Karak Zorn is the Dwarfs’ ancestral birthplace – their first city. Long-lost monuments of their ancient Ancestors line this restored hall.
Lord recruit rank: +1 (factionwide)
Upkeep: -10% for Longbeards units (all armies)
Recruitment cost: -30% for Longbeards units (factionwide)
Recruit rank: +3 for Longbeards units (factionwide)
Local recruitment capacity: +2
- 2
Longbeards
Hidden effects
This building has the following hidden effects:
- [HIDDEN - do not translate] Used to increase lord rank when replacing a lord (target the effect at forces factionwide) - use in conjunction with a shown effect that targets provinces factionwide (all armies)
Building levels
This building chain spans 2 levels
Availability
This building is available to the following races:
- Dwarfs
Regions
This building chain is available in one or more campaigns.
Immortal Empires
This building chain can be built in the following regions:
Other details
- Database key / building_chains
- wh2_main_special_ancestors_hall
- Database key / building_levels
- wh3_dlc25_special_ancestors_hall_1
- Level
- 1
- Primary building level requirement
- 4
- Build cost
- 4500
- Build time
- 5
