TWDB

Militia of Morr The Empire (Wissenland & Nuln)

Militia of Morr is a building in Total War: WARHAMMER III.

Militia of Morr

Not even death could stop the dedicated warriors of Morr from defending the lands they call home.
  • Upkeep: -25% (all armies in local and adjacent regions)
  • Global recruitment duration: -2 turn(s) (minimum 1) (armies in region)
  • Global recruitment capacity: +1 (factionwide)
Provides garrison:
  • 1Halberdiers
  • 1Archers
  • 1Empire Knights
  • 1Mortars
Unlocks recruitment of:
  • Halberdiers
  • Handgunners
  • Empire Knights
  • Knights of the Black Rose
  • Mortars

Hidden effects

This building has the following hidden effects:

  • [HIDDEN] wh2_dlc17_effect_force_all_campaign_upkeep_hidden

Building levels

This building chain has a single level.

Faction restrictions

This building is available to the following races:

  • The Empire

This building is only available to Wissenland & Nuln.

Raw data

db/building_chains_tables
keywh3_dlc25_gom_militia_of_morr
tech_category_tab—
encyclopedia_group—
chain_categorymoney
in_encyclopediafalse
building_superchainwh3_dlc25_gom_buildings
optional_tier_icon—
optional_sort_order3
optional_required_horde_commander—
tech_category_position—
can_be_dismantledtrue
is_foreign_slot_chainfalse
db/building_levels_tables
level_namewh3_dlc25_gom_militia_of_morr_1
chainwh3_dlc25_gom_militia_of_morr
level0
create_time1
create_cost2000
upkeep_cost0
commodity—
only_in_capitalfalse
faction_uniquetrue
first_in_world_bundle—
resource_requirement—
can_converttrue
building_instance_keywh3_dlc25_gom_gom
should_show_building_level_in_ui_for_technologyfalse
health_override0
development_point_cost0
can_be_damagedfalse
primary_slot_building_building_level_requirement1
audio_building_type—
visible_in_uitrue
food_cost0
slave_cap_contribution0
resource_cost—
additional_loot_value0
resource_transaction_on_complete—
split_chain_sort_order-1
military_prestige0
naval_prestige0
economic_prestige0
enlightenment_prestige0
religion_requirement—