TWDB

Goldsmiths' Guild Hall Chaos Dwarfs

Goldsmiths' Guild Hall is a building in Total War: WARHAMMER III.

Goldsmiths' Guild Hall

The very finest master craftsmen of the gold-working industry can be found here, discussing, debating, working... and occasionally killing each other.
  • Income generated: 500
  • Lord recruit rank: +2 (factionwide)
  • Hero recruit rank: +1 (factionwide)

Hidden effects

This building has the following hidden effects:

  • [HIDDEN - do not translate] Used to increase lord rank when replacing a lord (target the effect at forces factionwide) - use in conjunction with a shown effect that targets provinces factionwide (all armies)

Building levels

This building chain spans 3 levels

Faction restrictions

This building is available to the following races:

  • Chaos Dwarfs

Raw data

db/building_chains_tables
keywh3_dlc23_chd_resource_gold
tech_category_tab—
encyclopedia_group—
chain_categorymoney
in_encyclopediafalse
building_superchainwh_main_sch_human_resource_gold
optional_tier_icon—
optional_sort_order10
optional_required_horde_commander—
tech_category_position—
can_be_dismantledtrue
is_foreign_slot_chainfalse
db/building_levels_tables
level_namewh3_dlc23_chd_resource_gold_3
chainwh3_dlc23_chd_resource_gold
level2
create_time6
create_cost5000
upkeep_cost0
commodity—
only_in_capitalfalse
faction_uniquefalse
first_in_world_bundle—
resource_requirement—
can_converttrue
building_instance_keywh3_dlc23_chd_resource_gold
should_show_building_level_in_ui_for_technologyfalse
health_override0
development_point_cost0
can_be_damagedtrue
primary_slot_building_building_level_requirement3
audio_building_typewh_cam_resource_worshop
visible_in_uitrue
food_cost0
slave_cap_contribution0
resource_cost—
additional_loot_value0
resource_transaction_on_complete—
split_chain_sort_order-1
military_prestige0
naval_prestige0
economic_prestige0
enlightenment_prestige0
religion_requirement—