Cultist Camp (Obsidian) Warriors of Chaos
Cultist Camp (Obsidian) is a building in Total War: Warhammer III. This is a resource building chain, usually focused on extracting or improving a local resource.
Cultist Camp (Obsidian)
Obsidian Quarry
Obsidian is entirely inaccessible to the Winds of Magic, making it an invaluable weapon against sorcery.
Carved Obsidian resource production: 5 chests
Missile strength: +10% for Marauder Horsemen and Marauder Horsemasters units (factionwide)
Building levels
This building chain has a single level.
Availability
This building is available to the following races:
- Warriors of Chaos
Regions
This building chain is available in one or more campaigns.
Immortal Empires
This building chain can be built in the following regions:
- Ancient City of Quintex, Titan Peaks
- Black Rock, The Eternal Lagoon
- Daemon's Gate, The Southern Wastes
- Dargoth, Deadwood
- Great Turtle Isle, The Turtle Isles
- Karag Orrud, Devil's Backbone
- Plain of Spiders, Red Desert
- Shi-Wu, Mount Li
- The Monolith of Flesh, Mountains of Hel
- The Monolith of Katam, Helspire Mountains
- Zharr-Naggrund, The Plain of Zharr
The Realm of Chaos
This building chain can be built in the following regions:
- Black Rock, The Cold Mires
- Blizzardpeak, Path to the East
- Bloodwind Keep, Eastern Steppes
- Zharr-Naggrund, The Plain of Zharr
Other details
- Database key / building_chains
- wh3_dlc20_woc_resource_obsidian
- Database key / building_levels
- wh3_dlc20_woc_resource_obsidian_1
- Level
- 0
- Primary building level requirement
- 1
- Build cost
- 3000
- Build time
- 2

