TWDB

Occupied The Awakening Level 4

Occupied The Awakening Level 4 is a building in Total War: WARHAMMER III.

Occupied The Awakening Level 4

A treacherous path, to be sure, but safety lies beyond to those who can navigate it.
  • Income generated: 250
  • Defensive supplies: +1000
  • Growth: +40
  • IsChaosCampaign
  • Chance of removing a trait gained from visiting the Realms of Chaos: +50% (garrisoned Lords)
  • FavouredCorruptionUndivided
  • Chaos Undivided corruption: +2
  • FavouredCorruptionKhorne
  • Khorne corruption: +2
  • FavouredCorruptionNurgle
  • Nurgle corruption: +2
  • FavouredCorruptionNone
  • Corruption: -2
  • FavouredCorruptionSkaven
  • Skaven corruption: +2
  • FavouredCorruptionSlaanesh
  • Slaanesh corruption: +2
  • FavouredCorruptionTzeentch
  • Tzeentch corruption: +2
  • FavouredCorruptionVampiric
  • Vampiric corruption: +2
  • When outside Wood Elf, Ogre or Norscan homeland:
  • Adds walls to the settlement

Building levels

This building chain spans 5 levels

Faction restrictions

This building is not available.

Raw data

db/building_chains_tables
keywh2_main_special_settlement_the_awakening_other
tech_category_tab—
encyclopedia_group—
chain_categorymoney
in_encyclopediafalse
building_superchainwh_main_sch_main_settlement
optional_tier_icon—
optional_sort_order0
optional_required_horde_commander—
tech_category_position—
can_be_dismantledtrue
is_foreign_slot_chainfalse
db/building_levels_tables
level_namewh2_main_special_settlement_the_awakening_other_4
chainwh2_main_special_settlement_the_awakening_other
level4
create_time5
create_cost8000
upkeep_cost0
commodity—
only_in_capitalfalse
faction_uniquefalse
first_in_world_bundle—
resource_requirement—
can_converttrue
building_instance_keywh_main_HUMAN_settlement_major
should_show_building_level_in_ui_for_technologyfalse
health_override0
development_point_cost4
can_be_damagedtrue
primary_slot_building_building_level_requirement0
audio_building_typewh_cam_settlement_generic_ruin
visible_in_uitrue
food_cost0
slave_cap_contribution0
resource_cost—
additional_loot_value0
resource_transaction_on_complete—
split_chain_sort_order-1
military_prestige0
naval_prestige0
economic_prestige0
enlightenment_prestige0
religion_requirement—