TWDB

Sartosa (Pirate Slums) Vampire Coast

Sartosa (Pirate Slums) is a building in Total War: WARHAMMER III.

Sartosa (Pirate Slums)

Every legendary enterprise has to start somewhere.
  • Income generated: 240
  • Defensive supplies: +1000
  • Growth: +10
  • Vampiric corruption: +2
  • Grants 2 construction slots in the settlement
  • IsChaosCampaign
  • Chance of removing a trait gained from visiting the Realms of Chaos: +50% (garrisoned Lords)
  • When outside Wood Elf, Ogre or Norscan homeland:
  • Adds walls to the settlement
Provides garrison:
  • 6Zombie Pirate Deckhand Mob
  • 5Zombie Pirate Gunnery Mob
  • 2Fell Bats

Building levels

This building chain spans 5 levels

Faction restrictions

This building is available to the following races:

  • Vampire Coast

Raw data

db/building_chains_tables
keywh2_main_special_settlement_sartosa_cst
tech_category_tab—
encyclopedia_group—
chain_categorymoney
in_encyclopediafalse
building_superchainwh_main_sch_main_settlement
optional_tier_icon—
optional_sort_order0
optional_required_horde_commander—
tech_category_position—
can_be_dismantledtrue
is_foreign_slot_chainfalse
db/building_levels_tables
level_namewh2_main_special_settlement_sartosa_cst_1
chainwh2_main_special_settlement_sartosa_cst
level1
create_time3
create_cost1000
upkeep_cost0
commodity—
only_in_capitalfalse
faction_uniquefalse
first_in_world_bundle—
resource_requirement—
can_converttrue
building_instance_keywh_main_HUMAN_settlement_major
should_show_building_level_in_ui_for_technologyfalse
health_override0
development_point_cost0
can_be_damagedtrue
primary_slot_building_building_level_requirement0
audio_building_typewh2_dlc11_cam_settlement_capital_vampire_coast
visible_in_uitrue
food_cost0
slave_cap_contribution0
resource_cost—
additional_loot_value0
resource_transaction_on_complete—
split_chain_sort_order-1
military_prestige0
naval_prestige0
economic_prestige0
enlightenment_prestige0
religion_requirement—