Itza (Temple-Citadel)
Income generated: 300
Control: +3
Defensive supplies: +1000
Improved tower projectiles: Rays of Light
Greatly increases the health of settlement Walls, Towers and Gatehouses in battle
Growth: +50
Corruption: -2
Army ability: "Geomantic Nexus"
(armies in region)
Grants 9 construction slots in the settlement- IsChaosCampaign
Chance of removing a trait gained from visiting the Realms of Chaos: +50%
(garrisoned
Lords)- When outside Wood Elf, Ogre or Norscan homeland:
Adds walls to the settlement
- 3
Saurus Warriors (Shields) - 2
Saurus Warriors - 2
Saurus Spears - 2
Saurus Spears (Shields) - 2
Skink Cohort (Javelins) - 1
Temple Guard - 1
Cold One Spear-Riders - 1
Terradon Riders - 1
Feral Stegadon
Skink Cohort
Skink Cohort (Javelins)