TWDB

Asur Colony High Elves

Asur Colony is a building in Total War: WARHAMMER III.

Asur Colony

The ceaselessly marching Sea Guard patrol the colonists’ halls and groves. Every day, newly claimed plots extend the burgeoning city’s perimeter.
  • Income generated: 200
  • Defensive supplies: +1000
  • Growth: +22
  • Corruption: -1
  • Income from Ports: +2% (factionwide)
  • Grants 3 construction slots in the settlement
  • When the High Elf Sea Patrol have been confederated:
  • Dragonship Supplies: +60 per turn
Provides garrison:
  • 3Archers
  • 2Spearmen
  • 2Lothern Sea Guard (Shields)
Unlocks recruitment of:
  • Spearmen
  • Archers
  • Lothern Sea Guard

Building levels

This building chain spans 3 levels

Faction restrictions

This building is available to the following races:

  • High Elves

Raw data

db/building_chains_tables
keywh2_main_special_settlement_colony_minor_hef
tech_category_tab—
encyclopedia_group—
chain_categorymoney
in_encyclopediafalse
building_superchainwh_main_sch_main_settlement
optional_tier_icon—
optional_sort_order0
optional_required_horde_commander—
tech_category_position—
can_be_dismantledtrue
is_foreign_slot_chainfalse
db/building_levels_tables
level_namewh2_main_special_settlement_colony_minor_hef_3
chainwh2_main_special_settlement_colony_minor_hef
level3
create_time5
create_cost5000
upkeep_cost0
commodity—
only_in_capitalfalse
faction_uniquefalse
first_in_world_bundle—
resource_requirement—
can_converttrue
building_instance_keywh_main_HUMAN_settlement_minor_coast
should_show_building_level_in_ui_for_technologyfalse
health_override0
development_point_cost2
can_be_damagedtrue
primary_slot_building_building_level_requirement0
audio_building_typewh_cam_settlement_minor_highelves
visible_in_uitrue
food_cost0
slave_cap_contribution0
resource_cost—
additional_loot_value0
resource_transaction_on_complete—
split_chain_sort_order-1
military_prestige0
naval_prestige0
economic_prestige0
enlightenment_prestige0
religion_requirement—