Occupied Gate (Fortress) Other
Occupied Gate (Fortress) is a building in Total War: Warhammer III. This is a main building chain, part of the core development path for its location type, such as a settlement, horde, or ship.
Occupied Gate (Fortress)
Fortress Gate
From the safety of a fortified position, warriors fire destructive ordnance upon approaching attackers.
Defensive supplies: +1200
Growth: +50
Adds walls to the settlement- IsOwnerNorsca

Spoils can be transferred from Pillaging forces here to the faction- IsChaosCampaign
Chance of removing a trait gained from visiting the Realms of Chaos: +50% (garrisoned
Lords)- FavouredCorruptionUndivided
Chaos Undivided corruption: +2- FavouredCorruptionKhorne
Khorne corruption: +2- FavouredCorruptionNurgle
Nurgle corruption: +2- FavouredCorruptionNone
Corruption: -2- FavouredCorruptionSkaven
Skaven corruption: +2- FavouredCorruptionSlaanesh
Slaanesh corruption: +2- FavouredCorruptionTzeentch
Tzeentch corruption: +2- FavouredCorruptionVampiric
Vampiric corruption: +2
- 6
Skink Cohort (Javelins) - 5
Orc Boyz - 5
Spearmen - 5
Jade Warriors - 4
Skeleton Warriors - 4
Clanrats (Shields) - 4
Nurglings - 4
Marauders - 4
Dreadspears - 4
Plaguebearers of Nurgle - 4
Crossbowmen - 4
Archers - 4
Pink Horrors of Tzeentch - 4
Ogre Bulls - 3
Skeleton Spearmen - 3
Zombies - 3
Gnoblars - 3
Zombie Pirate Deckhand Mob - 3
Spearmen-at-Arms (Shields) - 3
Men-at-Arms (Shields) - 3
Miners - 3
Clanrat Spears - 3
Swordsmen - 3
Clanrat Spears (Shields) - 3
Marauders - 3
Zombie Pirate Deckhand Mob (Polearms) - 3
Devoted Marauders of Slaanesh - 3
Dwarf Warriors - 3
Bleakswords - 3
Eternal Guard (Shields) - 3
Chaos Warriors of Khorne - 3
Bloodletters of Khorne - 3
Skeleton Archers - 3
Peasant Bowmen (Pox Arrows) - 3
Blue Horrors of Tzeentch - 3
Quarrellers - 3
Darkshards (Shields) - 2
Gor Herd - 2
Ungor Herd - 2
Gor Herd (Shields) - 2
Ungor Spearmen Herd - 2
Nehekharan Warriors - 2
Skeleton Warriors - 2
Skink Cohort - 2
Clanrats - 2
Skeleton Spearmen - 2
Spearmen (Shields) - 2
Peasant Long Spearmen - 2
Marauders (Great Weapons) - 2
Marauders (Great Weapons) - 2
Eternal Guard - 2
Devoted Marauders of Slaanesh (Spears) - 2
Dwarf Warriors (Great Weapons) - 2
Halberdiers - 2
Crypt Ghouls - 2
Saurus Warriors - 2
Chaos Warriors - 2
Daemonettes of Slaanesh - 2
Zombie Pirate Gunnery Mob - 2
Goblin Archers - 2
Kossars - 2
Kossars (Spears) - 2
Night Runners - 2
Glade Guard - 2
Zombie Pirate Gunnery Mob (Handgunners) - 2
Jade Warrior Crossbows - 2
Armoured Kossars - 2
Armoured Kossars (Great Weapons) - 2
Hellstriders of Slaanesh - 2
Chaos Furies (Tzeentch) - 2
Fell Bats - 1
Skeleton Archer Chariots - 1
Ungor Spearmen Herd (Shields) - 1
Goblins - 1
Goblins (Spears) - 1
Marauder Spearmen - 1
Plague Toads of Nurgle - 1
Saurus Spears - 1
Marauder Berserkers - 1
Wardancers - 1
Grave Guard - 1
Gnoblar Flingers - 1
Peasant Archers - 1
Zombie Pirate Gunnery Mob (Bombers) - 1
Gnoblar Trappers - 1
Marauder Hunters (Javelins) - 1
Orc Arrer Boyz - 1
Archers (Light Armour) - 1
Marauder Hunters - 1
Glade Guard (Starfire Shafts) - 1
Marauder Horsemen - 1
Centigors - 1
Kossovite Dervishes - 1
Marauder Horsemen - 1
Knights Errant - 1
Black Knights - 1
Trolls - 1
Fell Bats - 1
Chaos Warhounds - 1
Chaos Warhounds of Khorne - 1
Field Trebuchets
Hidden effects
This building has the following hidden effects:
- [HIDDEN] prevents kislev from targeting their motherland rituals.
- [HIDDEN] prevents kislev from targeting their motherland rituals.
Building levels
This building chain spans 5 levels
Availability
This building is available to the following races:
- Beastmen
- Bretonnia
- Dark Elves
- Dwarfs
- Grand Cathay
- Greenskins
- Khorne
- Kislev
- Lizardmen
- Norsca
- Nurgle
- Ogre Kingdoms
- Skaven
- Slaanesh
- The Empire
- Tomb Kings
- Tzeentch
- Vampire Coast
- Vampire Counts
- Wood Elves
Regions
This building chain is available in one or more campaigns.
Immortal Empires
This building chain can be built in the following regions:
Other details
- Database key / building_chains
- wh2_main_special_fortress_gate_griffon_untainted
- Database key / building_levels
- wh2_main_special_fortress_gate_griffon_untainted_2
- Level
- 2
- Primary building level requirement
- 0
- Build cost
- 2000
- Build time
- 3
