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Occupied Gate (Imposing Fortress) Other

Occupied Gate (Imposing Fortress) is a building in Total War: Warhammer III. This is a main building chain, part of the core development path for its location type, such as a settlement, horde, or ship.

Occupied Gate (Imposing Fortress)
Fortress Gate
From the safety of a fortified position, warriors fire destructive ordnance upon approaching attackers.
  • Defensive supplies: +2200
  • Growth: +70
  • Adds walls to the settlement
  • IsOwnerNorsca
  • Spoils can be transferred from Pillaging forces here to the faction
  • IsChaosCampaign
  • Chance of removing a trait gained from visiting the Realms of Chaos: +50% (garrisoned Lords)
  • FavouredCorruptionUndivided
  • Chaos Undivided corruption: +2
  • FavouredCorruptionKhorne
  • Khorne corruption: +2
  • FavouredCorruptionNurgle
  • Nurgle corruption: +2
  • FavouredCorruptionNone
  • Corruption: -2
  • FavouredCorruptionSkaven
  • Skaven corruption: +2
  • FavouredCorruptionSlaanesh
  • Slaanesh corruption: +2
  • FavouredCorruptionTzeentch
  • Tzeentch corruption: +2
  • FavouredCorruptionVampiric
  • Vampiric corruption: +2
Provides garrison:
  • 5Clanrats (Shields)
  • 5Zombie Pirate Deckhand Mob (Polearms)
  • 5Longbeards
  • 5Archers (Light Armour)
  • 4Skeleton Spearmen
  • 4Nurglings
  • 4Orc Boyz
  • 4Spearmen
  • 4Halberdiers
  • 4Bloodletters of Khorne
  • 4Chaos Warriors of Khorne
  • 4Blue Horrors of Tzeentch
  • 4Darkshards (Shields)
  • 4Armoured Kossars
  • 3Skeleton Warriors
  • 3Clanrat Spears (Shields)
  • 3Dreadspears
  • 3Men-at-Arms (Polearms)
  • 3Devoted Marauders of Slaanesh (Spears)
  • 3Jade Warriors (Halberds)
  • 3Plaguebearers of Nurgle
  • 3Marauder Berserkers
  • 3Chaos Warriors
  • 3Foot Squires
  • 3Daemonettes of Slaanesh
  • 3Grave Guard
  • 3Greatswords
  • 3Skeleton Archers
  • 3Skink Cohort (Javelins)
  • 3Peasant Bowmen (Pox Arrows)
  • 3Zombie Pirate Gunnery Mob (Hand Cannons)
  • 3Jade Warrior Crossbows (Shields)
  • 3Armoured Kossars (Great Weapons)
  • 2Nehekharan Warriors
  • 2Tomb Guard
  • 2Tomb Guard (Halberds)
  • 2Ungor Herd
  • 2Gor Herd
  • 2Gor Herd (Shields)
  • 2Bestigor Herd
  • 2Bleakswords
  • 2Devoted Marauders of Slaanesh
  • 2Marauders (Great Weapons)
  • 2Marauders (Great Weapons)
  • 2Eternal Guard
  • 2Eternal Guard (Shields)
  • 2Jade Warriors
  • 2Crypt Ghouls
  • 2Saurus Warriors
  • 2Orc Big 'Uns
  • 2Saurus Warriors (Shields)
  • 2Saurus Spears (Shields)
  • 2Chaos Warriors (Great Weapons)
  • 2Exalted Plaguebearers of Nurgle
  • 2Gnoblar Flingers
  • 2Glade Guard
  • 2Night Runners (Slings)
  • 2Night Runners
  • 2Gnoblar Trappers
  • 2Kossars (Spears)
  • 2Orc Arrer Boyz
  • 2Quarrellers
  • 2Handgunners
  • 2Pink Horrors of Tzeentch
  • 2Hellstriders of Slaanesh
  • 2Knights of the Realm
  • 2Ogre Bulls
  • 2Ogre Bulls (Ironfists)
  • 2Ironguts
  • 1Skeleton Chariots
  • 1Skeleton Spearmen
  • 1Ungor Spearmen Herd (Shields)
  • 1Gnoblars
  • 1Peasant Long Spearmen
  • 1Swordsmen
  • 1Marauders
  • 1Marauders
  • 1Marauder Spearmen
  • 1Dwarf Warriors
  • 1Dwarf Warriors (Great Weapons)
  • 1Plague Toads of Nurgle
  • 1Wardancers
  • 1Saurus Spears
  • 1Forsaken of Tzeentch
  • 1Wardancers (Asrai Spears)
  • 1Stormvermin (Swords & Shields)
  • 1Chaos Warriors (Halberds)
  • 1Stormvermin (Halberds)
  • 1Marauder Champions
  • 1Celestial Dragon Guard
  • 1Black Orcs (Great Weapons)
  • 1Har Ganeth Executioners
  • 1Depth Guard
  • 1Exalted Daemonettes of Slaanesh
  • 1Swordmasters of Hoeth
  • 1Kossars
  • 1Zombie Pirate Gunnery Mob (Bombers)
  • 1Night Goblin Archers
  • 1Crossbowmen
  • 1Marauder Hunters (Javelins)
  • 1Iron Hail Gunners
  • 1Marauder Hunters
  • 1Zombie Pirate Gunnery Mob (Handgunners)
  • 1Quarrellers (Great Weapons)
  • 1Glade Guard (Starfire Shafts)
  • 1Deepwood Scouts
  • 1Thunderers
  • 1Deepwood Scouts (Swiftshiver Shards)
  • 1Shades
  • 1Exalted Pink Horrors of Tzeentch
  • 1Marauder Horsemen
  • 1Marauder Horsemen (Throwing Axes)
  • 1Centigors (Throwing Axes)
  • 1Centigors
  • 1Black Knights
  • 1Winged Lancers
  • 1Chaos Knights of Tzeentch
  • 1Terradon Riders
  • 1Pox Riders of Nurgle
  • 1Ogre Bulls (Dual Weapons)
  • 1Screamers of Tzeentch
  • 1Trolls
  • 1Leadbelchers
  • 1Fell Bats
  • 1Chaos Warhounds
  • 1Chaos Warhounds of Khorne
  • 1Deck Droppers
  • 1Deck Droppers (Bombers)
  • 1Field Trebuchets

Hidden effects

This building has the following hidden effects:

  • [HIDDEN] prevents kislev from targeting their motherland rituals.
  • [HIDDEN] prevents kislev from targeting their motherland rituals.

Building levels

This building chain spans 5 levels

Availability

This building is available to the following races:

  • Beastmen
  • Bretonnia
  • Dark Elves
  • Dwarfs
  • Grand Cathay
  • Greenskins
  • Khorne
  • Kislev
  • Lizardmen
  • Norsca
  • Nurgle
  • Ogre Kingdoms
  • Skaven
  • Slaanesh
  • The Empire
  • Tomb Kings
  • Tzeentch
  • Vampire Coast
  • Vampire Counts
  • Wood Elves

Regions

This building chain is available in one or more campaigns.

Immortal Empires

This building chain can be built in the following regions:

Other details

Database key / building_chains
wh2_main_special_fortress_gate_eagle_untainted
Database key / building_levels
wh2_main_special_fortress_gate_eagle_untainted_4
Level
4
Primary building level requirement
0
Build cost
8000
Build time
5