Occupied Fortress (Impregnable Fort) Other
Occupied Fortress (Impregnable Fort) is a building in Total War: Warhammer III. This is a main building chain, part of the core development path for its location type, such as a settlement, horde, or ship.
Occupied Fortress (Impregnable Fort)
Fort
From the safety of a fortified position, warriors fire destructive ordnance upon approaching attackers.
Defensive supplies: +2500
Growth: +80
Adds walls to the settlement- IsOwnerNorsca

Spoils can be transferred from Pillaging forces here to the faction- IsChaosCampaign
Chance of removing a trait gained from visiting the Realms of Chaos: +50% (garrisoned
Lords)- FavouredCorruptionUndivided
Chaos Undivided corruption: +2- FavouredCorruptionKhorne
Khorne corruption: +2- FavouredCorruptionNurgle
Nurgle corruption: +2- FavouredCorruptionNone
Corruption: -2- FavouredCorruptionSkaven
Skaven corruption: +2- FavouredCorruptionSlaanesh
Slaanesh corruption: +2- FavouredCorruptionTzeentch
Tzeentch corruption: +2- FavouredCorruptionVampiric
Vampiric corruption: +2
- 5
Longbeards - 5
Archers (Light Armour) - 4
Clanrats (Shields) - 4
Nurglings - 4
Zombie Pirate Deckhand Mob (Polearms) - 4
Orc Boyz - 4
Spearmen - 4
Halberdiers - 4
Plaguebearers of Nurgle - 4
Bloodletters of Khorne - 4
Zombie Pirate Gunnery Mob (Hand Cannons) - 4
Armoured Kossars - 4
Darkshards (Shields) - 4
Armoured Kossars (Great Weapons) - 4
Pink Horrors of Tzeentch - 3
Bestigor Herd - 3
Gor Herd - 3
Gor Herd (Shields) - 3
Tomb Guard (Halberds) - 3
Skeleton Spearmen - 3
Men-at-Arms (Polearms) - 3
Dreadspears - 3
Jade Warriors (Halberds) - 3
Foot Squires - 3
Marauder Berserkers - 3
Chaos Warriors of Khorne - 3
Saurus Warriors (Shields) - 3
Daemonettes of Slaanesh - 3
Grave Guard - 3
Greatswords - 3
Peasant Bowmen (Pox Arrows) - 3
Blue Horrors of Tzeentch - 3
Handgunners - 3
Jade Warrior Crossbows (Shields) - 2
Tomb Guard - 2
Nehekharan Warriors - 2
Skeleton Warriors - 2
Clanrat Spears (Shields) - 2
Bleakswords - 2
Marauders (Great Weapons) - 2
Devoted Marauders of Slaanesh - 2
Marauders (Great Weapons) - 2
Devoted Marauders of Slaanesh (Spears) - 2
Eternal Guard (Shields) - 2
Jade Warriors - 2
Crypt Ghouls - 2
Chaos Warriors - 2
Orc Big 'Uns - 2
Saurus Warriors - 2
Saurus Spears - 2
Saurus Spears (Shields) - 2
Chaos Warriors (Great Weapons) - 2
Stormvermin (Swords & Shields) - 2
Chaos Warriors (Halberds) - 2
Stormvermin (Halberds) - 2
Celestial Dragon Guard - 2
Exalted Plaguebearers of Nurgle - 2
Black Orcs (Great Weapons) - 2
Depth Guard - 2
Exalted Daemonettes of Slaanesh - 2
Skeleton Archers - 2
Gnoblar Flingers - 2
Skink Cohort (Javelins) - 2
Glade Guard - 2
Night Runners - 2
Night Runners (Slings) - 2
Orc Arrer Boyz - 2
Gnoblar Trappers - 2
Quarrellers - 2
Glade Guard (Starfire Shafts) - 2
Shades - 2
Hellstriders of Slaanesh - 2
Knights of the Realm - 2
Pox Riders of Nurgle - 2
Ogre Bulls - 2
Ogre Bulls (Ironfists) - 2
Leadbelchers - 2
Ironguts - 2
Deck Droppers (Bombers) - 1
Skeleton Archer Chariots - 1
Gnoblars - 1
Peasant Long Spearmen - 1
Marauders - 1
Swordsmen - 1
Marauders - 1
Marauder Spearmen - 1
Dwarf Warriors - 1
Eternal Guard - 1
Dwarf Warriors (Great Weapons) - 1
Wardancers - 1
Forsaken of Tzeentch - 1
Wardancers (Asrai Spears) - 1
Wildwood Rangers - 1
Grave Guard (Halberds) - 1
Chaos Warriors of Khorne (Halberds) - 1
Grave Guard (Great Weapons) - 1
Chaos Warriors of Khorne (Dual Weapons) - 1
Tzar Guard - 1
Marauder Champions - 1
Marauder Champions (Great Weapons) - 1
Har Ganeth Executioners - 1
Ironbreakers - 1
Swordmasters of Hoeth - 1
Phoenix Guard - 1
Kossars - 1
Night Goblin Archers - 1
Kossars (Spears) - 1
Iron Hail Gunners - 1
Marauder Hunters (Javelins) - 1
Zombie Pirate Gunnery Mob (Handgunners) - 1
Marauder Hunters - 1
Quarrellers (Great Weapons) - 1
Thunderers - 1
Deepwood Scouts - 1
Deepwood Scouts (Swiftshiver Shards) - 1
Exalted Pink Horrors of Tzeentch - 1
Marauder Horsemen (Throwing Axes) - 1
Centigors - 1
Centigors (Throwing Axes) - 1
Black Knights - 1
Silver Helms - 1
Empire Knights - 1
Winged Lancers - 1
Chaos Knights - 1
Chaos Knights of Tzeentch - 1
Terradon Riders - 1
Pegasus Knights - 1
Ushabti (Great Bows) - 1
Ogre Bulls (Dual Weapons) - 1
Screamers of Tzeentch - 1
Trolls - 1
Fell Bats - 1
Chaos Warhounds - 1
Chaos Warhounds of Khorne - 1
Field Trebuchets
Hidden effects
This building has the following hidden effects:
- [HIDDEN] prevents kislev from targeting their motherland rituals.
- [HIDDEN] prevents kislev from targeting their motherland rituals.
Building levels
This building chain spans 5 levels
Availability
This building is available to the following races:
- Beastmen
- Bretonnia
- Dark Elves
- Dwarfs
- Grand Cathay
- Greenskins
- High Elves
- Khorne
- Kislev
- Lizardmen
- Norsca
- Nurgle
- Ogre Kingdoms
- Skaven
- Slaanesh
- The Empire
- Tomb Kings
- Tzeentch
- Vampire Coast
- Vampire Counts
- Wood Elves
Regions
This building chain is available in one or more campaigns.
Immortal Empires
This building chain can be built in the following regions:
Other details
- Database key / building_chains
- wh3_main_special_settlement_fort_other
- Database key / building_levels
- wh2_main_special_empire_fort_untainted_5
- Level
- 5
- Primary building level requirement
- 0
- Build cost
- 16000
- Build time
- 6
