TWDB

Fort The Empire

Fort is a building in Total War: WARHAMMER III.

Fort

From the safety of a fortified position, warriors fire destructive ordnance upon approaching attackers.
  • Defensive supplies: +1000
  • Moderately increases the health of settlement Walls, Towers and Gatehouses in battle
  • Improved tower projectiles: Bullets
  • Growth: +50
  • Adds walls to the settlement
  • Attrition: -10% when under siege (armies in region)
  • Corruption: -4
  • IsChaosCampaign
  • Chance of removing a trait gained from visiting the Realms of Chaos: +50% (garrisoned Lords)
Provides garrison:
  • 6Crossbowmen
  • 3Swordsmen
  • 3Halberdiers
  • 2Spearmen (Shields)
  • 1Empire Knights
Unlocks recruitment of:
  • Spearmen
  • Archers

Building levels

This building chain spans 5 levels

Faction restrictions

This building is available to the following races:

  • The Empire

Raw data

db/building_chains_tables
keywh2_main_special_empire_fort_emp
tech_category_tab—
encyclopedia_group—
chain_categorymilitary
in_encyclopediafalse
building_superchainwh_main_sch_main_settlement
optional_tier_icon—
optional_sort_order0
optional_required_horde_commander—
tech_category_position—
can_be_dismantledtrue
is_foreign_slot_chainfalse
db/building_levels_tables
level_namewh2_main_special_empire_fort_emp_2
chainwh2_main_special_empire_fort_emp
level2
create_time4
create_cost2000
upkeep_cost0
commodity—
only_in_capitalfalse
faction_uniquefalse
first_in_world_bundle—
resource_requirement—
can_converttrue
building_instance_keywh_main_HUMAN_settlement_major
should_show_building_level_in_ui_for_technologyfalse
health_override0
development_point_cost1
can_be_damagedtrue
primary_slot_building_building_level_requirement0
audio_building_typewh_cam_settlement_major_empire
visible_in_uitrue
food_cost0
slave_cap_contribution0
resource_cost—
additional_loot_value0
resource_transaction_on_complete—
split_chain_sort_order-1
military_prestige0
naval_prestige0
economic_prestige0
enlightenment_prestige0
religion_requirement—