Large Occupied Settlement
Large Occupied Settlement is a building in Total War: Warhammer III. This is a main building chain, part of the core development path for its location type, such as a settlement, horde, or ship.
Large Occupied Settlement
Occupied Settlement
A sprawling settlement claimed by a rogue force.
Income generated: 300
Control: +16
Defensive supplies: +1000
Growth: +60
Recruit rank: +2 for all units
Local recruitment capacity: +1
Grants 3 construction slots in the settlement- IsChaosCampaign
Chance of removing a trait gained from visiting the Realms of Chaos: +50% (garrisoned
Lords)- IsFactionRogueChaos
Chaos Undivided corruption: +6
Chaos Undivided corruption: +6 (local province)- IsFactionRogueKhorne
Khorne corruption: +6
Khorne corruption: +6 (local province)- IsFactionRogueNurgle
Nurgle corruption: +6
Nurgle corruption: +6 (local province)- IsFactionRogueSkaven
Skaven corruption: +6
Skaven corruption: +6 (local province)- IsFactionRogueSlaanesh
Slaanesh corruption: +6
Slaanesh corruption: +6 (local province)- IsFactionRogueTzeentch
Tzeentch corruption: +6
Tzeentch corruption: +6 (local province)- IsFactionRogueVampiric
Vampiric corruption: +6
Vampiric corruption: +6 (local province)- When outside Wood Elf, Ogre or Norscan homeland:
Adds walls to the settlement
- 6
Skink Cohort (Javelins) - 5
Clanrats (Shields) - 5
Orc Boyz - 5
Spearmen - 5
Archers (Light Armour) - 4
Nurglings - 4
Dwarf Warriors - 4
Halberdiers - 4
Chaos Warriors of Khorne - 4
Darkshards (Shields) - 4
Pink Horrors of Tzeentch - 3
Zombie Pirate Deckhand Mob - 3
Men-at-Arms (Shields) - 3
Skeleton Warriors - 3
Skeleton Spearmen - 3
Swordsmen - 3
Zombie Pirate Deckhand Mob (Polearms) - 3
Men-at-Arms (Polearms) - 3
Bleakswords - 3
Dreadspears - 3
Devoted Marauders of Slaanesh - 3
Jade Warriors - 3
Jade Warriors (Halberds) - 3
Plaguebearers of Nurgle - 3
Marauder Berserkers - 3
Chaos Warriors - 3
Daemonettes of Slaanesh - 3
Bloodletters of Khorne - 3
Peasant Bowmen (Pox Arrows) - 3
Glade Guard - 3
Jade Warrior Crossbows (Shields) - 3
Ogre Bulls - 2
Bestigor Herd - 2
Ungor Herd - 2
Zombies - 2
Marauders (Great Weapons) - 2
Marauders (Great Weapons) - 2
Dwarf Warriors (Great Weapons) - 2
Devoted Marauders of Slaanesh (Spears) - 2
Crypt Ghouls - 2
Longbeards - 2
Orc Big 'Uns - 2
Grave Guard - 2
Exalted Plaguebearers of Nurgle - 2
Gnoblar Flingers - 2
Gnoblar Trappers - 2
Blue Horrors of Tzeentch - 2
Orc Arrer Boyz - 2
Quarrellers - 2
Handgunners - 2
Hellstriders of Slaanesh - 2
Screamers of Tzeentch - 1
Peasant Long Spearmen - 1
Marauders - 1
Marauders - 1
Marauder Spearmen - 1
Plague Toads of Nurgle - 1
Wardancers - 1
Saurus Warriors (Shields) - 1
Saurus Spears (Shields) - 1
Chaos Warriors (Great Weapons) - 1
Forsaken of Tzeentch - 1
Greatswords - 1
Chaos Warriors (Halberds) - 1
Wardancers (Asrai Spears) - 1
Goblin Archers - 1
Crossbowmen - 1
Marauder Hunters (Javelins) - 1
Marauder Hunters - 1
Quarrellers (Great Weapons) - 1
Glade Guard (Starfire Shafts) - 1
Shades - 1
Marauder Horsemen - 1
Marauder Horsemen (Throwing Axes) - 1
Centigors - 1
Knights Errant - 1
Black Knights - 1
Knights of the Realm - 1
Trolls - 1
Ironguts - 1
Fell Bats - 1
Chaos Warhounds - 1
Chaos Warhounds of Khorne - 1
Field Trebuchets
Unlocks recruitment of:
Giant Slayers
Building levels
This building chain spans 3 levels
Availability
This building is available to the following races:
Other details
- Database key / building_chains
- wh2_main_rogue_settlement_major
- Database key / building_levels
- wh2_main_rogue_settlement_major_3
- Level
- 3
- Primary building level requirement
- 0
- Build cost
- 1
- Build time
- 1