Glowing Berry Patches
Medicinal Plants resource production: 20 bundles
Recruitment cost: -20% for Skink and Chameleon Skinks units
(local province)
Glowing Berry Patches is a building in Total War: WARHAMMER III.
Glowing Berry Patches
This building chain spans 3 levels
This building is available to the following races:
| db/building_chains_tables | |
|---|---|
| key | wh2_main_lzd_resource_medicine |
| tech_category_tab | — |
| encyclopedia_group | — |
| chain_category | money |
| in_encyclopedia | false |
| building_superchain | wh2_main_sch_resource_medicine |
| optional_tier_icon | — |
| optional_sort_order | 10 |
| optional_required_horde_commander | — |
| tech_category_position | — |
| can_be_dismantled | true |
| is_foreign_slot_chain | false |
| db/building_levels_tables | |
| level_name | wh2_main_lzd_resource_medicine_1 |
| chain | wh2_main_lzd_resource_medicine |
| level | 0 |
| create_time | 2 |
| create_cost | 500 |
| upkeep_cost | 0 |
| commodity | — |
| only_in_capital | false |
| faction_unique | false |
| first_in_world_bundle | — |
| resource_requirement | — |
| can_convert | true |
| building_instance_key | wh2_main_lzd_resource_medicine |
| should_show_building_level_in_ui_for_technology | false |
| health_override | 0 |
| development_point_cost | 0 |
| can_be_damaged | true |
| primary_slot_building_building_level_requirement | 1 |
| audio_building_type | wh_cam_resource_worshop |
| visible_in_ui | true |
| food_cost | 0 |
| slave_cap_contribution | 0 |
| resource_cost | — |
| additional_loot_value | 0 |
| resource_transaction_on_complete | — |
| split_chain_sort_order | -1 |
| military_prestige | 0 |
| naval_prestige | 0 |
| economic_prestige | 0 |
| enlightenment_prestige | 0 |
| religion_requirement | — |