TWDB

Geomantic Spire Lizardmen

Geomantic Spire is a building in Total War: WARHAMMER III.

Geomantic Spire

These needle-like spires are constructed to maintain the flow of Geomantic power.
  • Reinforces the Geomantic Web, indirectly improving commandments
  • Income from all buildings: +10% (local province)
  • IsFactionNotRitual
  • Spawning Sequence: +25 per turn

Building levels

This building chain spans 3 levels

Level 1Level 2Level 3Level 4Level 5Geomantic PylonGeomantic SpireGeomantic Locus

Faction restrictions

This building is available to the following races:

  • Lizardmen

Raw data

db/building_chains_tables
keywh2_main_lzd_energy
tech_category_tab—
encyclopedia_group—
chain_categorymoney
in_encyclopediafalse
building_superchainwh2_main_sch_infrastructure6_other
optional_tier_icon—
optional_sort_order4
optional_required_horde_commander—
tech_category_position—
can_be_dismantledtrue
is_foreign_slot_chainfalse
db/building_levels_tables
level_namewh2_main_lzd_energy_4
chainwh2_main_lzd_energy
level1
create_time5
create_cost3000
upkeep_cost0
commodity—
only_in_capitalfalse
faction_uniquefalse
first_in_world_bundle—
resource_requirement—
can_converttrue
building_instance_keywh2_main_lzd_energy
should_show_building_level_in_ui_for_technologyfalse
health_override0
development_point_cost0
can_be_damagedtrue
primary_slot_building_building_level_requirement4
audio_building_type—
visible_in_uitrue
food_cost0
slave_cap_contribution0
resource_cost—
additional_loot_value0
resource_transaction_on_complete—
split_chain_sort_order-1
military_prestige0
naval_prestige0
economic_prestige0
enlightenment_prestige0
religion_requirement—