Sculptor's Workshop High Elves
Sculptor's Workshop is a building in Total War: Warhammer III. This is a resource building chain, usually focused on extracting or improving a local resource.
Sculptor's Workshop
Marble Quarry
A mason is more than a mere sawyer, and is able to form grand shapes from his chosen material.
Marble resource production: 48 slabs
Construction cost: -25% for all buildings (local province)- IsFactionAislinn
Elven Trade: +30 per turn
Building levels
This building chain spans 3 levels
Availability
This building is available to the following races:
- High Elves
Regions
This building chain is available in one or more campaigns.
Immortal Empires
This building chain can be built in the following regions:
- Crucible of Delights, The Daemonium Hills
- Floating Mountain, Chimera Plateau
- Grung Zint, Northern Grey Mountains
- Karak Vlag, Goromadny Mountains
- Macu Peaks, Isthmus of Lustria
- Mount Silverspear, The Desolation of Azgorh
- Naggarond, Iron Foothills
- Naglfari Plain, Mountains of Naglfari
- Parravon, Forest of Chalons
- Po Mei, Lands of Stone and Steel
- Praag, The Cursed City
- Springs of Eternal Life, Land of the Dead
- The Monoliths, Granite Hills
- The Sentinels, The Howling Wastes
- Tor Anlec, Nagarythe
- Whitepeak, Tiranoc
- Wissenburg, Wissenland
- Zvorak, Western Border Princes
The Realm of Chaos
This building chain can be built in the following regions:
- Castle Drachenfels, Northern Grey Mountains
- Doomkeep, Ice Tooth Mountains
- Fallen City, Wyrm Pass
- Floating Mountain, Road to Damnation
- Fortress of the Damned, Northern Wastes
- Grung Zint, Marches of Couronne
- Karak Vlag, The High Pass
- Po Mei, Lands of Stone and Steel
- Praag, The Cursed City
- The Sentinels, The Howling Wastes
Other details
- Database key / building_chains
- wh2_main_hef_resource_marble
- Database key / building_levels
- wh2_main_hef_resource_marble_3
- Level
- 2
- Primary building level requirement
- 3
- Build cost
- 3000
- Build time
- 3

