Heart of Doom
Campaign movement range: -5% for enemy armies starting their turn in this region
(enemy armies in region)
Campaign movement range: +10%
(armies in region)
Horde recruitment capacity +3
(armies in region)
Ambush success chance: +20%
(armies in region)
Chaos Undivided corruption: +2
Grants 2 construction slots in the settlement
Melee attack: +4 when fighting against Dwarfs
(factionwide)
Armour-piercing weapon damage: +4
(factionwide)- IsChaosCampaign
Chance of removing a trait gained from visiting the Realms of Chaos: +50%
(garrisoned
Lords)
- 2
Ungor Herd - 2
Gor Herd - 2
Gor Herd (Shields) - 2
Bestigor Herd - 1
Ungor Spearmen Herd (Shields) - 1
Centigors (Throwing Axes) - 1
Centigors
Tuskgor Chariots
Ungor Spearmen Herd (Shields)
Gor Herd
Ungor Herd
Centigors
Giant
Feral Manticore
Minotaurs
Chaos Spawn
Harpies