TWDB

Raiding Camp Skaven

Raiding Camp is a building in Total War: WARHAMMER III.

Raiding Camp

Those above are now nothing more than hunted creatures in their own dwellings – no dark corner is safe.
  • Income generated: 100
  • Income gained based on the local settlement's income: 10%
  • Food generated: 2
  • Skaven corruption in adjacent provinces: +0.25

Building levels

This building chain has a single level.

Faction restrictions

This building is available to the following races:

  • Skaven

Raw data

db/building_chains_tables
keywh2_dlc12_under_empire_food_raiding_camp
tech_category_tab—
encyclopedia_group—
chain_categorymoney
in_encyclopediafalse
building_superchainwh2_dlc12_sch_under_empire_food_raiding_camp
optional_tier_icon—
optional_sort_order8
optional_required_horde_commander—
tech_category_position—
can_be_dismantledtrue
is_foreign_slot_chaintrue
db/building_levels_tables
level_namewh2_dlc12_under_empire_food_raiding_camp_1
chainwh2_dlc12_under_empire_food_raiding_camp
level0
create_time4
create_cost4000
upkeep_cost0
commodity—
only_in_capitalfalse
faction_uniquefalse
first_in_world_bundle—
resource_requirement—
can_converttrue
building_instance_keywh2_dlc12_foreign_food_raiding_camp
should_show_building_level_in_ui_for_technologyfalse
health_override0
development_point_cost0
can_be_damagedtrue
primary_slot_building_building_level_requirement4
audio_building_type—
visible_in_uitrue
food_cost0
slave_cap_contribution0
resource_cost—
additional_loot_value0
resource_transaction_on_complete—
split_chain_sort_order-1
military_prestige0
naval_prestige0
economic_prestige0
enlightenment_prestige0
religion_requirement—