TWDB

Cape of Conjuring Vampire Coast

Cape of Conjuring is a building in Total War: WARHAMMER III.

Cape of Conjuring

From the darkest depths, the hideous, pulsating masses rise…
  • Unlocks Hero recruitment: Mourngul Haunter
  • Vampiric corruption: +2
Unlocks recruitment of:
  • Syreens
  • Bloated Corpse
  • Rotting Leviathan
  • Animated Hulks
  • Mournguls
  • Rotting Prometheans

Building levels

This building chain spans 3 levels

Level 1Level 2Level 3Level 4Level 5Desolate ShoalMangrove of MonstersCape of Conjuring

Faction restrictions

This building is available to the following races:

  • Vampire Coast

Raw data

db/building_chains_tables
keywh2_dlc11_vampirecoast_support_monsters
tech_category_tab—
encyclopedia_group—
chain_categorymilitary
in_encyclopediafalse
building_superchainwh2_main_sch_support2_worship
optional_tier_icon—
optional_sort_order5
optional_required_horde_commander—
tech_category_position—
can_be_dismantledtrue
is_foreign_slot_chainfalse
db/building_levels_tables
level_namewh2_dlc11_vampirecoast_support_monsters_3
chainwh2_dlc11_vampirecoast_support_monsters
level2
create_time6
create_cost10000
upkeep_cost0
commodity—
only_in_capitalfalse
faction_uniquefalse
first_in_world_bundle—
resource_requirement—
can_converttrue
building_instance_keywh2_dlc11_vampirecoast_support_monsters
should_show_building_level_in_ui_for_technologytrue
health_override0
development_point_cost0
can_be_damagedtrue
primary_slot_building_building_level_requirement5
audio_building_type—
visible_in_uitrue
food_cost0
slave_cap_contribution0
resource_cost—
additional_loot_value0
resource_transaction_on_complete—
split_chain_sort_order-1
military_prestige0
naval_prestige0
economic_prestige0
enlightenment_prestige0
religion_requirement—