TWDB

Haunted Hovels Vampire Coast

Haunted Hovels is a building in Total War: WARHAMMER III.

Haunted Hovels

Inside these filthy spaces, even-filthier pirate scum plan future endeavours and plot dire revenge.
  • Income generated: 45
  • Defensive supplies: +1000
  • Growth: +15
  • Vampiric corruption: +1
  • Grants 2 construction slots in the settlement
Provides garrison:
  • 4Zombie Pirate Deckhand Mob
  • 2Zombie Pirate Gunnery Mob
  • 1Zombie Pirate Gunnery Mob (Bombers)
  • 1Zombie Pirate Gunnery Mob (Handgunners)
  • 1Fell Bats

Building levels

This building chain spans 3 levels

Faction restrictions

This building is available to the following races:

  • Vampire Coast

Raw data

db/building_chains_tables
keywh2_dlc11_vampirecoast_settlement_minor
tech_category_tab—
encyclopedia_group—
chain_categorymoney
in_encyclopediatrue
building_superchainwh_main_sch_main_settlement
optional_tier_iconUI\Buildings\tier_icons\tier_coast_city.png
optional_sort_order0
optional_required_horde_commander—
tech_category_position—
can_be_dismantledtrue
is_foreign_slot_chainfalse
db/building_levels_tables
level_namewh2_dlc11_vampirecoast_settlement_minor_2
chainwh2_dlc11_vampirecoast_settlement_minor
level2
create_time4
create_cost2000
upkeep_cost0
commodity—
only_in_capitalfalse
faction_uniquefalse
first_in_world_bundle—
resource_requirement—
can_converttrue
building_instance_keywh2_dlc11_vampirecoast_settlement_minor
should_show_building_level_in_ui_for_technologyfalse
health_override0
development_point_cost1
can_be_damagedtrue
primary_slot_building_building_level_requirement0
audio_building_typewh2_dlc11_cam_settlement_minor_vampire_coast
visible_in_uitrue
food_cost0
slave_cap_contribution0
resource_cost—
additional_loot_value0
resource_transaction_on_complete—
split_chain_sort_order-1
military_prestige0
naval_prestige0
economic_prestige0
enlightenment_prestige0
religion_requirement—