Dead Pirates' Lair Vampire Coast
Dead Pirates' Lair is a building in Total War: Warhammer III. This is a main building chain, part of the core development path for its location type, such as a settlement, horde, or ship.
Dead Pirates' Lair
Provincial Capital
Successful pirates get to enjoy some of their pickings; a lair is also a place in which to hole-up and live the good life for a while.
Income generated: 400
Defensive supplies: +1000
Growth: +40
Vampiric corruption: +2
Grants 5 construction slots in the settlement- IsChaosCampaign
Chance of removing a trait gained from visiting the Realms of Chaos: +50% (garrisoned
Lords)- When outside Wood Elf, Ogre or Norscan homeland:
Adds walls to the settlement
- 5
Zombie Pirate Deckhand Mob (Polearms) - 3
Zombie Pirate Gunnery Mob (Hand Cannons) - 1
Depth Guard - 1
Zombie Pirate Gunnery Mob (Bombers) - 1
Zombie Pirate Gunnery Mob (Handgunners) - 1
Deck Droppers - 1
Deck Droppers (Bombers)
Hidden effects
This building has the following hidden effects:
- [HIDDEN] Enables abilities for Heroes in garrisons (armies in region)
Building levels
This building chain spans 5 levels
Availability
This building is available to the following races:
- Vampire Coast
Other details
- Database key / building_chains
- wh2_dlc11_vampirecoast_settlement_major
- Database key / building_levels
- wh2_dlc11_vampirecoast_settlement_major_4
- Level
- 4
- Primary building level requirement
- 0
- Build cost
- 8000
- Build time
- 6