TWDB

Smugglers' Landing Vampire Coast

Smugglers' Landing is a building in Total War: WARHAMMER III.

Smugglers' Landing

This useful inlet was carefully chosen for its geographical position - easy to locate at sea and impossible to spot from the coast.
  • Income generated: 200
  • Growth: +10
  • Income from Ports: +1% (factionwide)
Unlocks recruitment of:
  • Sartosa Free Company
  • Sartosa Militia

Building levels

This building chain spans 3 levels

Faction restrictions

This building is available to the following races:

  • Vampire Coast

Raw data

db/building_chains_tables
keywh2_dlc11_vampirecoast_port
tech_category_tab—
encyclopedia_group—
chain_categorymoney
in_encyclopediatrue
building_superchainwh_main_sch_port
optional_tier_icon—
optional_sort_order0
optional_required_horde_commander—
tech_category_position—
can_be_dismantledtrue
is_foreign_slot_chainfalse
db/building_levels_tables
level_namewh2_dlc11_vampirecoast_port_1
chainwh2_dlc11_vampirecoast_port
level1
create_time2
create_cost1500
upkeep_cost0
commodity—
only_in_capitalfalse
faction_uniquefalse
first_in_world_bundle—
resource_requirement—
can_converttrue
building_instance_keywh2_dlc11_vampirecoast_port
should_show_building_level_in_ui_for_technologyfalse
health_override0
development_point_cost0
can_be_damagedtrue
primary_slot_building_building_level_requirement1
audio_building_typeWh_Cam_Settlement_Port_Vampire_Coast
visible_in_uitrue
food_cost0
slave_cap_contribution0
resource_cost—
additional_loot_value0
resource_transaction_on_complete—
split_chain_sort_order-1
military_prestige0
naval_prestige0
economic_prestige0
enlightenment_prestige0
religion_requirement—