Taxidermist Tomb Tomb Kings
Taxidermist Tomb is a building in Total War: Warhammer III. This is a resource building chain, usually focused on extracting or improving a local resource.
Taxidermist Tomb
Exotic Animals
Even the animals and beasts of Nehekhara could not escape Nagash's terrible curse, nor their masters' ever-living adoration.
Exotic Animals resource production: 10 cages
Building levels
This building chain has a single level.
Availability
This building is available to the following races:
- Tomb Kings
Regions
This building chain is available in one or more campaigns.
Immortal Empires
This building chain can be built in the following regions:
- Caverns of Sotek, The Jungles of the Gods
- Cragroth Deep, The Black Flood
- Eagle Eyries, Gash Kadrak
- Gaean Vale, Avelorn
- Hell Pit, Black Blood Pass
- Jungles of Chi'an, Jungles of Chi'an
- Mount Arachnos, Southlands World's Edge Mountains
- Oyxl, The Lost Valley
- Scarpel's Lair, Ashen Coast
- Shang-Wu, Celestial Riverlands
- The Haunted Forest, The Haunted Forest
- Tor Sethai, Caledor
- Verdanos, Western Border Princes
The Realm of Chaos
This building chain can be built in the following regions:
- Chimera Plateau, Plain of Bone
- Eagle Eyries, Gash Kadrak
- Hell Pit, Black Blood Pass
- Shang-Wu, Celestial Riverlands
Other details
- Database key / building_chains
- wh2_dlc09_tmb_resource_animals
- Database key / building_levels
- wh2_dlc09_tmb_resource_animals_1
- Level
- 0
- Primary building level requirement
- 2
- Build cost
- 1000
- Build time
- 2

